Nardis - HAPPY by -PC
5.0★
1 vote
1 vote
4.5★
1 vote
1 vote
4.0★
2 votes
2 votes
3.5★
3 votes
3 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.37 / 5.00 from 10 votes
Ranking: #367 for 2019, #5028 overall
Ranking: #367 for 2019, #5028 overall
| slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , repetition Features the use of recognizable identical patterns or gameplay elements. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , high sv Features prominent high slider velocity usage as a key part of map design. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
2 votes
2 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.70 / 5.00 from 3 votes
| slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. |
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