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Highest Rated Maps of 2020

#151
Amuro vs. Killer - Mei (Camellia's "Yomigae" Remix)
Resurrection 8.08*
Mar 11th, 2020
winber1, captin1, RLC and Sing
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., collabA map with two or more associated mappers., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.18 from 22 votes
#152
KISIDA KYODAN & THE AKEBOSI ROCKETS - Jiyuu e no Sanka
RLQuillab Extra 5.95*
Aug 3rd, 2020
Nyquill and RLC
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.37 from 17 votes
#153
Kobaryo - Bookmaker
Corrupt The World 9.76*
Jun 10th, 2020
Blue Dragon
chaoticUnpredictable map design, often testing unusual skillsets., repetitionFeatures the use of recognizable identical patterns or gameplay elements., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
3.14 from 21 votes
#154
3.59 from 16 votes
#155
Metomate - Heikousen no Kyoukai
At Crossroads 4.64*
Nov 28th, 2020
sorciere
progressionContains a gradual advancement in difficulty or concept across the map.
3.83 from 15 votes
#156
DragonForce - Highway to Oblivion
Gangsta Collab 9.36*
Jan 19th, 2020
Ghouru and ItsWinter
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
2.97 from 29 votes
#157
UNDEAD CORPORATION - Tokoyo Omohikane no Kami
Extra 6.67*
Feb 12th, 2020
Mirash
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.98 from 15 votes
#158
Zekk - Ashes
Expert 6.49*
Jun 25th, 2020
Chanyah
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.95 from 22 votes
#159
P*Light - SAY BAY
fanzhen's Expert 6.10*
Sep 5th, 2020
fanzhen0019
repetitionFeatures the use of recognizable identical patterns or gameplay elements., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.97 from 17 votes
#160
Mahiru - Taishou x
Expert 6.65*
Oct 16th, 2020
kuyusu
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.48 from 18 votes
#161
Silentroom - Shuu no Hazama
Expert 6.89*
Sep 7th, 2020
Chanyah
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
2.99 from 49 votes
#162
4.02 from 14 votes
#163
Camellia - LET'S JUMP (Camellia's "diffractive" Hardcore Remix)
Isomorphic Substitution 7.09*
Aug 4th, 2020
Moko
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.86 from 15 votes
#164
3.63 from 15 votes
#165
Hashimoto Miyuki - Symphonic Love
Expert 5.78*
Aug 16th, 2020
Karen
repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.93 from 18 votes
#166
3.42 from 17 votes
#167
PUP - Old Wounds
extreme 6.40*
Jul 15th, 2020
Hectic
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., chaoticUnpredictable map design, often testing unusual skillsets., high svFeatures prominent high slider velocity usage as a key part of map design., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.09 from 18 votes
#168
Maison book girl - faithlessness
uragirarete 5.31*
Oct 1st, 2020
newton-
repetitionFeatures the use of recognizable identical patterns or gameplay elements., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.93 from 29 votes
#169
Tiny Moving Parts - Whale Watching
Pathetic 7.02*
Dec 30th, 2020
skylaa
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
2.97 from 62 votes
#170
3.57 from 16 votes
#171
3.85 from 16 votes
#172
ShinRa-Bansho - Itazura Sensation
The Dead Princess was her? 7.43*
Dec 10th, 2020
UberFazz
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
3.19 from 18 votes
#173
Feryquitous - (S).0ngs//---::compilation.[TQR-f3]
-[//mission:#FC.0011-excindell.defer.abferibus]- 6.77*
Jun 9th, 2020
Dailycare, Acylica, toybot, Otosaka-Yu, Atlust, Moecho, Heilia and Aoinabi
marathonA map with a drain time of over 5 minutes., megacollabA map with 8 or more associated mappers., techTests uncommon skills., multi-songContains multiple songs within the audio., storyboardContains a storyboard that enhances gameplay experience., storyboard gimmickIncludes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects.
3.50 from 16 votes
#174
goreshit - come find me
encrypted 7.01*
May 20th, 2020
tomadoi and newton-
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.14 from 19 votes
#175
Look Vibrant - Cauliflower
Regret 5.86*
Aug 24th, 2020

avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., freeformAn unrestrained and loose approach towards visual structure., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., marathonA map with a drain time of over 5 minutes.
3.84 from 15 votes
#176
Kraken - Do it!! Do it!!
fanzhen0019's Extra 5.75*
Nov 29th, 2020
fanzhen0019
repetitionFeatures the use of recognizable identical patterns or gameplay elements.
3.63 from 16 votes
#177
3.70 from 17 votes
#178
3.78 from 15 votes
#179
Utsu-P - Corona
OTO's Extra 5.72*
Aug 29th, 2020
Osu Tatakae Ouendan
geometricIncorporates geometric shapes within the map's visual design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.93 from 15 votes
#180
Fleshgod Apocalypse - The Deceit
Agony 8.69*
Jul 4th, 2020
Mazzerin
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.52 from 17 votes
#181
System Of A Down - Toxicity
LMT's Insane 5.61*
Aug 7th, 2020
LMT
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.81 from 15 votes
#182
UNDEAD CORPORATION - Yogoto no Yami no Okusoko de
Extra 7.13*
Sep 9th, 2020
Chanyah
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61 from 16 votes
#183
Co shu Nie - asura
semaphore's Extra 6.58*
Jan 20th, 2020
semaphore
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.00 from 20 votes
#184
Magnetude - I'm For You
Expert+: Ivanushki International 7.41*
Mar 27th, 2020
Halgoh, greenhue, KeRLi_, Ksardas, piroshki, Delette, Fisky, Sanch-KK, Reywateil, wenect and Miraui
megacollabA map with 8 or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.66 from 14 votes
#185
Opeth - Ghost of Perdition
Eternal Damnation 5.75*
May 7th, 2020
CircleChu
gungathonA map with a drain time of over 10 minutes., marathonA map with a drain time of over 5 minutes.
4.02 from 14 votes
#186
3.66 from 14 votes
#187
P*Light - SAY BAY
Firika's Expert (Winner!) 5.86*
Sep 5th, 2020
Firika
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., mapping contestAn entry for a mapping contest.
3.64 from 15 votes
#188
REDO - TPABMAT
UNDERATED 7.65*
Mar 24th, 2020
nhlx, Ameth Rianno, Ksardas, Frakturehawkens and colicen
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.02 from 22 votes
#189
DJ TOTTO feat. 3L - Youkakushi -Ayakashi Kakushi-
Phantasm 6.21*
Dec 24th, 2020
Halfslashed
tournament customA custom map for a playing tournament.
3.77 from 14 votes
#190
3.32 from 15 votes
#191
PUP - DVP
Hawaiian Red Fruit Punch 7.26*
Sep 22nd, 2020
Hobbes2
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.35 from 18 votes
#192
3.14 from 17 votes
#193
3.65 from 14 votes
#194
3.85 from 13 votes
#195
3.84 from 15 votes
#196
Will Stetson - Super Driver
Expert 6.03*
Dec 29th, 2020
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.87 from 24 votes
#197
Sound Souler - Absent Color
ExpertPlus 7.11*
Feb 27th, 2020
Sonnyc
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.41 from 15 votes
#198
Billain - Third Impact (Evangelion Homage)
Hedgehog's Dilemma 7.15*
Sep 21st, 2020
taku, NeilPerry, tukamoto7km, emilia, nhlx, Halgoh, - Frontier -, Yuguiboy, Sharu, Cappu, colicen and Tommy Phelps
marathonA map with a drain time of over 5 minutes., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., megacollabA map with 8 or more associated mappers.
4.00 from 13 votes
#199
3.70 from 14 votes
#200
Nekrogoblikon - Mold
A Spider on the Wind 7.10*
Jan 28th, 2020
Icekalt
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., spaced streamsStreams with large spacing, typically ones where the notes don't overlap.
3.59 from 14 votes
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