Highest Rated Maps of 2026
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#201
3.85
/ 5.00 from
8 votes
#205
ta1lsd0ll - ta1lsd001
fd 7.00*
Apr 15th, 2026
moonpoint
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
fd 7.00*
Apr 15th, 2026
moonpoint
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
3.42
/ 5.00 from
7 votes
#206
3.42
/ 5.00 from
7 votes
#207
mafumafu feat. IA - Adagaeshi Syndrome
Impossible 10.07*
Jan 1st, 2026
App
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Impossible 10.07*
Jan 1st, 2026
App
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.94
/ 5.00 from
8 votes
#208
Xeami - Ryougen no Mai
Osu Oni 8.34*
May 23rd, 2026
09kami
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds.
Osu Oni 8.34*
May 23rd, 2026
09kami
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds.
2.80
/ 5.00 from
9 votes
#209
3.44
/ 5.00 from
8 votes
#210
2.65
/ 5.00 from
10 votes
#211
Memme - Extreme Fantasy
Yokes' Daydreaming Expert 6.47*
Feb 27th, 2026
YokesPai
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Yokes' Daydreaming Expert 6.47*
Feb 27th, 2026
YokesPai
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
2.60
/ 5.00 from
13 votes
#212
Kuroneko Dungeon - Ryuu to Shoujo to Decoherence
Extreme 7.53*
May 21st, 2026
plambob
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extreme 7.53*
May 21st, 2026
plambob
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73
/ 5.00 from
10 votes
#213
2Slimey - Roc
strawniia's Expert 5.04*
Apr 27th, 2026
kyniia and straweeeeee
collabA map with two or more associated mappers.
strawniia's Expert 5.04*
Apr 27th, 2026
kyniia and straweeeeee
collabA map with two or more associated mappers.
3.21
/ 5.00 from
7 votes
#214
Hiro Shinosawa (CV: Reina Kawamura) - SUNFADED
MKuroraE's Extra 6.16*
Mar 19th, 2026
AuroraE and MarioKartya
collabA map with two or more associated mappers.
MKuroraE's Extra 6.16*
Mar 19th, 2026
AuroraE and MarioKartya
collabA map with two or more associated mappers.
3.13
/ 5.00 from
8 votes
#215
2.64
/ 5.00 from
10 votes
#216
DJ SHARPNEL - Pacific girls
jumpstream 6.01*
Feb 10th, 2026
sharpnel
marathonA map with a drain time of over 5 minutes.
jumpstream 6.01*
Feb 10th, 2026
sharpnel
marathonA map with a drain time of over 5 minutes.
3.37
/ 5.00 from
8 votes
#217
Hayakore Tatsumi - 12^2x3.14-13
Memories 7.22*
Apr 11th, 2026
Azukimi
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
Memories 7.22*
Apr 11th, 2026
Azukimi
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
2.86
/ 5.00 from
8 votes
#218
rusino - Looping the Rooms feat. Hatsune Miku
44444444444444 6.79*
Apr 1st, 2026
44444444444444
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., low svFeatures prominent low sv usage as a key part of map design.
44444444444444 6.79*
Apr 1st, 2026
44444444444444
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., low svFeatures prominent low sv usage as a key part of map design.
2.70
/ 5.00 from
12 votes
#219
4.00
/ 5.00 from
6 votes
#220
Good Kid - Rift
Nothing Comes Easy 6.89*
Jun 21st, 2026
_adeline
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Nothing Comes Easy 6.89*
Jun 21st, 2026
_adeline
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.21
/ 5.00 from
7 votes
#221
CQ - Emil
ExtrAppari 7.01*
Feb 15th, 2026
Mizunashi Akari and App
collabA map with two or more associated mappers.
ExtrAppari 7.01*
Feb 15th, 2026
Mizunashi Akari and App
collabA map with two or more associated mappers.
3.92
/ 5.00 from
6 votes
#222
3.92
/ 5.00 from
6 votes
#223
3.67
/ 5.00 from
8 votes
#224
2.61
/ 5.00 from
11 votes
#225
Aiobahn - wish (feat. somunia)
floating point 2.72*
Apr 28th, 2026
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
floating point 2.72*
Apr 28th, 2026
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.88
/ 5.00 from
8 votes
#227
2.82
/ 5.00 from
10 votes
#228
3.75
/ 5.00 from
7 votes
#229
Kuroneko Dungeon - Ryuu to Shoujo to Decoherence
Crystal's Challenge 8.41*
May 21st, 2026
Crystal
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs.
Crystal's Challenge 8.41*
May 21st, 2026
Crystal
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs.
2.75
/ 5.00 from
8 votes
#230
MIDORI - YUKIKO san
mint x ethan's expert 6.22*
May 23rd, 2026
mintIceCream_ and _adeline
collabA map with two or more associated mappers.
mint x ethan's expert 6.22*
May 23rd, 2026
mintIceCream_ and _adeline
collabA map with two or more associated mappers.
2.97
/ 5.00 from
9 votes
#231
Neighbour's Blueish Garden (NIWASHI+Aoi) - Deklowaz, the Allchemist
Blacky x Panda's Perpetual Reaction 7.71*
May 11th, 2026
Blacky Design
collabA map with two or more associated mappers., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Blacky x Panda's Perpetual Reaction 7.71*
May 11th, 2026
Blacky Design
collabA map with two or more associated mappers., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.67
/ 5.00 from
6 votes
#232
ONMYO-ZA - Kouga Ninpouchou
vs. App & Kalibe 6.11*
Jan 15th, 2026
Kalibe and App
collabA map with two or more associated mappers.
vs. App & Kalibe 6.11*
Jan 15th, 2026
Kalibe and App
collabA map with two or more associated mappers.
3.67
/ 5.00 from
6 votes
#233
m-flo loves MONKEY MAJIK - Picture Perfect Love
mule kick's Insane 4.99*
Jan 14th, 2026
921206025887
mule kick's Insane 4.99*
Jan 14th, 2026
921206025887
3.67
/ 5.00 from
6 votes
#234
Shione Kitsune - <header>
</header> 6.89*
Apr 14th, 2026
ktgster
tournament customA custom map for a playing tournament.
</header> 6.89*
Apr 14th, 2026
ktgster
tournament customA custom map for a playing tournament.
3.67
/ 5.00 from
6 votes
#235
M.Iz - Kake Nukeru Anime Song Medley IV
Euphoria 7.04*
May 9th, 2026
gay nerd
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Euphoria 7.04*
May 9th, 2026
gay nerd
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.67
/ 5.00 from
6 votes
#236
Dimrain47 - Every End...
__/\_______ 6.39*
Jul 8th, 2026
GalaxyGaming, Chromasia, plambob, mintIceCream_, patchy, jfiu and CebollaVladimir
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., distance snappedUses osu's in-built distance snap feature for most/all of the map., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
__/\_______ 6.39*
Jul 8th, 2026
GalaxyGaming, Chromasia, plambob, mintIceCream_, patchy, jfiu and CebollaVladimir
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., distance snappedUses osu's in-built distance snap feature for most/all of the map., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.74
/ 5.00 from
31 votes
#238
Nobuo Uematsu/Masashi Hamauzu/Yasunori Nishiki - One-Winged Angel - Rebirth
Apotheosis 8.17*
May 11th, 2026
Mir
gungathonA map with a drain time of over 10 minutes.
Apotheosis 8.17*
May 11th, 2026
Mir
gungathonA map with a drain time of over 10 minutes.
3.89
/ 5.00 from
6 votes
#239
3.82
/ 5.00 from
6 votes
#240
zts - spiral ladder
alibek 4.79*
Feb 10th, 2026
Sanch-KK
marathonA map with a drain time of over 5 minutes.
alibek 4.79*
Feb 10th, 2026
Sanch-KK
marathonA map with a drain time of over 5 minutes.
3.98
/ 5.00 from
7 votes
#241
3.83
/ 5.00 from
6 votes
#242
2.58
/ 5.00 from
11 votes
#243
2.57
/ 5.00 from
12 votes
#244
2.74
/ 5.00 from
8 votes
#245
Xeami - Ryougen no Mai
384's TaikOSU Oni 6.91*
May 23rd, 2026
pw384
finger controlUses complex applications of rhythms in order to test the player's tapping ability., staminaTests a player's ability to tap dense rhythms over long periods of time., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds.
384's TaikOSU Oni 6.91*
May 23rd, 2026
pw384
finger controlUses complex applications of rhythms in order to test the player's tapping ability., staminaTests a player's ability to tap dense rhythms over long periods of time., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds.
3.15
/ 5.00 from
7 votes
#246
The Smashing Pumpkins - Cupid De Locke
rHO Mix 4.40*
Jun 19th, 2026
choke enough
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
rHO Mix 4.40*
Jun 19th, 2026
choke enough
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.58
/ 5.00 from
6 votes
#247
Iyowa - Heat abnormal (Aliey:S Remix feat. Hatsune Miku)
Disintegrated Soliloquy 7.04*
Apr 22nd, 2026
arthRo
Disintegrated Soliloquy 7.04*
Apr 22nd, 2026
arthRo
3.67
/ 5.00 from
6 votes
#248
Sakuzyo - FightLordOfEden();
\\TheWillOfHumanity(); 7.17*
Mar 14th, 2026
Skystar, TtmnZk, Plus4j, SuperBox, Lince Cosmico, seros, Blacky Design, astralcynsm, surgis and Luval
marathonA map with a drain time of over 5 minutes., megacollabA map with 8 or more associated mappers.
\\TheWillOfHumanity(); 7.17*
Mar 14th, 2026
Skystar, TtmnZk, Plus4j, SuperBox, Lince Cosmico, seros, Blacky Design, astralcynsm, surgis and Luval
marathonA map with a drain time of over 5 minutes., megacollabA map with 8 or more associated mappers.
3.07
/ 5.00 from
8 votes
#249
glass beach - bedroom community
wretched 6.69*
Jul 14th, 2026
Aspheria
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., freeformAn unrestrained and loose approach towards visual structure., playfield usageIncludes deliberate use of the playfield within the map design., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
wretched 6.69*
Jul 14th, 2026
Aspheria
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., freeformAn unrestrained and loose approach towards visual structure., playfield usageIncludes deliberate use of the playfield within the map design., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.63
/ 5.00 from
9 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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