Highest Rated Maps of All Time
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#2951
Apocalyptica - Wagner Reloaded
Extra 6.50*
Sep 26th, 2016
pishifat
gungathonA map with a drain time of over 10 minutes., multi-songContains multiple songs within the audio.
Extra 6.50*
Sep 26th, 2016
pishifat
gungathonA map with a drain time of over 10 minutes., multi-songContains multiple songs within the audio.
3.92
from
13 votes
#2952
Sasuke Haraguchi feat. Kasane Teto - HITO Mania
3333 6.69*
Nov 22nd, 2023
Beige
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3333 6.69*
Nov 22nd, 2023
Beige
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.69
from
15 votes
#2953
Miyake Yuu, Sakai Asuka - The Last Samba
nana nananananana na nana na nana na 4.66*
Jan 6th, 2022
1103
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
nana nananananana na nana na nana na 4.66*
Jan 6th, 2022
1103
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.24
from
18 votes
#2954
School Food Punishment - light prayer
A World Where The Sound Shifts 6.71*
Mar 16th, 2021
-Tochi
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
A World Where The Sound Shifts 6.71*
Mar 16th, 2021
-Tochi
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.05
from
19 votes
#2955
3.88
from
12 votes
#2956
3.39
from
15 votes
#2957
Diao ye zong feat. Meramipop - Karakurenai no Kage
Shadow Dance 7.16*
Jan 6th, 2018
Plus4j
marathonA map with a drain time of over 5 minutes.
Shadow Dance 7.16*
Jan 6th, 2018
Plus4j
marathonA map with a drain time of over 5 minutes.
4.20
from
14 votes
#2959
3.23
from
16 votes
#2960
Sentire - Arcadia (Short Ver.)
Mamori 7.08*
Apr 15th, 2025
audinor
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., wide aimPatterns, usually jumps, with heavy use of wide angle movement., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience.
Mamori 7.08*
Apr 15th, 2025
audinor
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., wide aimPatterns, usually jumps, with heavy use of wide angle movement., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience.
3.73
from
13 votes
#2961
SMiLE.dk - Golden Sky
Insane 3.99*
Jul 26th, 2012
meiikyuu
storyboardContains a storyboard that enhances gameplay experience.
Insane 3.99*
Jul 26th, 2012
meiikyuu
storyboardContains a storyboard that enhances gameplay experience.
3.58
from
16 votes
#2962
TK from Ling tosite sigure - first death
raijodo's extreme 7.84*
Mar 13th, 2024
Raijodo
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
raijodo's extreme 7.84*
Mar 13th, 2024
Raijodo
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.88
from
31 votes
#2963
Mike Posner - I Took A Pill In Ibiza (Seeb Remix)
Another 5.04*
Jun 23rd, 2022
wafer
linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
Another 5.04*
Jun 23rd, 2022
wafer
linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
3.22
from
16 votes
#2964
Lazy Town ft. Lil' Jon - Cooking by the Book
LESJUH'S MAD COOKING SKILLZ!!! 5.55*
Aug 19th, 2009
Lesjuh
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map.
LESJUH'S MAD COOKING SKILLZ!!! 5.55*
Aug 19th, 2009
Lesjuh
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.61
from
13 votes
#2965
Camellia - GHOST (2020 Halloween+++++++++ VIP)
SPEKTRE+++++++++ 8.88*
Nov 8th, 2020
IOException
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
SPEKTRE+++++++++ 8.88*
Nov 8th, 2020
IOException
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.43
from
15 votes
#2966
Drab Majesty - Dot In The Sky
Heaven's Gate 6.57*
Aug 7th, 2021
Blue Dragon
marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., aim staminaFeatures extended strenuous aim sections with little or no moments of rest.
Heaven's Gate 6.57*
Aug 7th, 2021
Blue Dragon
marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., aim staminaFeatures extended strenuous aim sections with little or no moments of rest.
3.97
from
12 votes
#2967
Frederic - oddloop
oldnoob 5.66*
Nov 22nd, 2016
n0ah
geometricIncorporates geometric shapes within the map's visual design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., wide aimPatterns, usually jumps, with heavy use of wide angle movement., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
oldnoob 5.66*
Nov 22nd, 2016
n0ah
geometricIncorporates geometric shapes within the map's visual design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., wide aimPatterns, usually jumps, with heavy use of wide angle movement., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
2.89
from
32 votes
#2968
3.82
from
13 votes
#2969
S-C-U - yellow head joe
Extreme 5.35*
Jun 19th, 2012
LKs
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Extreme 5.35*
Jun 19th, 2012
LKs
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
4.09
from
17 votes
#2970
Akatsuki Records - Adieu, to this Lively Graveyard
KIRBY REMIX DELUXE EDITION 5.47*
Sep 6th, 2020
yaspo
tournament customA custom map for a playing tournament., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
KIRBY REMIX DELUXE EDITION 5.47*
Sep 6th, 2020
yaspo
tournament customA custom map for a playing tournament., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.45
from
14 votes
#2971
4.04
from
12 votes
#2972
cadode - Kaika
Another 5.37*
Jan 25th, 2024
yukic
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Another 5.37*
Jan 25th, 2024
yukic
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.25
from
18 votes
#2973
Ekcle - Crafted In Ice
CENSOLED's Extravaganza 8.03*
Dec 15th, 2022
CENSOLED
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
CENSOLED's Extravaganza 8.03*
Dec 15th, 2022
CENSOLED
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.91
from
23 votes
#2974
Basement Jaxx (feat. Lisa Kekaula) - Good Luck
Hard 3.78*
Nov 5th, 2010
Lesjuh
distance snappedUses osu's in-built distance snap feature for most/all of the map., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
Hard 3.78*
Nov 5th, 2010
Lesjuh
distance snappedUses osu's in-built distance snap feature for most/all of the map., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.85
from
13 votes
#2975
KIEN - La Grand Bleu
SHD 5.15*
May 8th, 2012
Snow Note
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., simpleAccessible and straightforward map design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
SHD 5.15*
May 8th, 2012
Snow Note
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., simpleAccessible and straightforward map design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
2.90
from
36 votes
#2976
Kou! - High Speed Particle Collider-beam Accelerator
:: Particle Accelerated Tactical System //.collab :: 8.92*
Jun 17th, 2023
9ami and oTwinkle
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., techTests uncommon skills., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
:: Particle Accelerated Tactical System //.collab :: 8.92*
Jun 17th, 2023
9ami and oTwinkle
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., techTests uncommon skills., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.86
from
24 votes
#2977
Cres - End Time
Fear 6.37*
Sep 7th, 2013
soulfear
freeformAn unrestrained and loose approach towards visual structure., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Fear 6.37*
Sep 7th, 2013
soulfear
freeformAn unrestrained and loose approach towards visual structure., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.86
from
28 votes
#2979
DM DOKURO - The Devourer of Gods (Nonstop Mix)
Cosmic terrors are watching... 7.16*
Aug 19th, 2020
-Keitaro
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., gungathonA map with a drain time of over 10 minutes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Cosmic terrors are watching... 7.16*
Aug 19th, 2020
-Keitaro
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., gungathonA map with a drain time of over 10 minutes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.30
from
17 votes
#2981
paraoka feat. haru*nya - Free Waltz
Extreme 6.61*
Mar 24th, 2022
Xilver15
chaoticUnpredictable map design, often testing unusual skillsets., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
Extreme 6.61*
Mar 24th, 2022
Xilver15
chaoticUnpredictable map design, often testing unusual skillsets., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.83
from
13 votes
#2982
Look Vibrant - Hot Iron Wheel
Collab Extra 6.07*
Aug 18th, 2021
laura-, wafer, Ji2zie and penfifteen
collabA map with two or more associated mappers.
Collab Extra 6.07*
Aug 18th, 2021
laura-, wafer, Ji2zie and penfifteen
collabA map with two or more associated mappers.
3.27
from
17 votes
#2983
Frums - of Ambrosia
Disorder 7.99*
May 11th, 2022
Reywateil
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Disorder 7.99*
May 11th, 2022
Reywateil
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.22
from
15 votes
#2984
Raphlesia & BilliumMoto - My Love
Our Expert 6.47*
Oct 6th, 2021
Realazy, Mao and DeviousPanda
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., bundledA map that might come pre-downloaded upon installing osu! for the first time.
Our Expert 6.47*
Oct 6th, 2021
Realazy, Mao and DeviousPanda
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., bundledA map that might come pre-downloaded upon installing osu! for the first time.
3.48
from
14 votes
#2986
Frog96 - Letter to the Black World
akari's i**ane 5.03*
Apr 14th, 2023
Mizunashi Akari
gimmickFocused on a single unique design or gameplay idea., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult.
akari's i**ane 5.03*
Apr 14th, 2023
Mizunashi Akari
gimmickFocused on a single unique design or gameplay idea., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult.
3.41
from
14 votes
#2987
Tokoyami Towa - Palette
Expert 5.69*
Sep 12th, 2021
Restart Button
mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., video gimmickEmploys patterning that closely references the included background video.
Expert 5.69*
Sep 12th, 2021
Restart Button
mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., video gimmickEmploys patterning that closely references the included background video.
3.90
from
13 votes
#2988
kors k vs. Camellia - The Rolling
song is nice though 8.51*
Oct 31st, 2017
Akali
techTests uncommon skills.
song is nice though 8.51*
Oct 31st, 2017
Akali
techTests uncommon skills.
3.35
from
16 votes
#2989
Gershon Kingsley - Popcorn (DJ Hepci Trance Mix 2005)
MADNESS!! 5.38*
Jun 9th, 2026
NOT A WEEB
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes.
MADNESS!! 5.38*
Jun 9th, 2026
NOT A WEEB
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes.
3.92
from
13 votes
#2990
Dio ft. Sef - Tijdmachine
Lesjuh! '09 4.95*
Dec 19th, 2011
Lesjuh
storyboardContains a storyboard that enhances gameplay experience.
Lesjuh! '09 4.95*
Dec 19th, 2011
Lesjuh
storyboardContains a storyboard that enhances gameplay experience.
3.35
from
16 votes
#2991
Hanae - Kamisama Hajimemashita (TV Size)
Krfawy's Easy 1.51*
Mar 29th, 2024
Krfawy
simpleAccessible and straightforward map design., distance snappedUses osu's in-built distance snap feature for most/all of the map.
Krfawy's Easy 1.51*
Mar 29th, 2024
Krfawy
simpleAccessible and straightforward map design., distance snappedUses osu's in-built distance snap feature for most/all of the map.
4.07
from
17 votes
#2992
Hana - Sakura no Uta
Sakura Tree Returns 5.88*
Jan 4th, 2023
InsertUsernamev
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Sakura Tree Returns 5.88*
Jan 4th, 2023
InsertUsernamev
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
2.90
from
33 votes
#2993
3.57
from
14 votes
#2994
la la larks - ego-izm
Extreme 6.64*
Apr 26th, 2026
Emilyumu
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
Extreme 6.64*
Apr 26th, 2026
Emilyumu
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.05
from
17 votes
#2995
Nico Nico Douga - BARUSA of MIKOSU
SOLO 5.26*
Feb 8th, 2009
DJPop
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
SOLO 5.26*
Feb 8th, 2009
DJPop
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.02
from
18 votes
#2996
Spire - Somnambulism
LMT's Lucid Nightmare 8.20*
Sep 9th, 2021
LMT
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
LMT's Lucid Nightmare 8.20*
Sep 9th, 2021
LMT
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.92
from
13 votes
#2997
goreshit - o'er the flood
deluge 6.65*
Jun 10th, 2017
Hobbes2
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
deluge 6.65*
Jun 10th, 2017
Hobbes2
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.52
from
15 votes
#2998
3.55
from
15 votes
#2999
GigaP - LUVORATORRRRRY! ver Reol feat. nqrse
KogumaX's Extra 5.56*
Mar 18th, 2021
KogumaX
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
KogumaX's Extra 5.56*
Mar 18th, 2021
KogumaX
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.23
from
19 votes
#3000
Raphlesia & BilliumMoto - My Love
Our Love 7.15*
Oct 6th, 2021
Realazy, Mao and DeviousPanda
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., bundledA map that might come pre-downloaded upon installing osu! for the first time.
Our Love 7.15*
Oct 6th, 2021
Realazy, Mao and DeviousPanda
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in., bundledA map that might come pre-downloaded upon installing osu! for the first time.
2.99
from
18 votes
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(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it):
Prefix a search with
maps of
Filter tips
Enter includesShift+Enter excludes
Up/Down navigate suggestions
Escape closes suggestions
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it):
sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0, credits>0 Prefix a search with
user:, tag:, slot:, tournament: or series: to search only that category (slot:nm* covers every NM slot)
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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