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Chata & nayuta - Yuune Zekka, Ryouran no Sai by sjoy

Mapset Information
Ranked: Sep 26th, 2013
Average Rating: 3.77 / 5.00 from 13 votes
Japanese Video Game


5.0★
1 vote
4.5★
3 votes
4.0★
4 votes
3.5★
2 votes
3.0★
1 vote
2.5★
1 vote
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.66 / 5.00 from 13 votes
Ranking: #138 for 2013, #3708 overall
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.

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| contributors: Delta_, shizume



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I think fax are a bit out of date now

pajwoj on some fax

sigh

But there is no way uc is the best at "Listening to the song" and I say this with 0 arguments to back it up but I might research this topic Not sure though

though I really like Again that is like top something maps of all time

sigh

They are boring

U like when mappers listen to the song yet you dislike uc maps can you explain this

Tru it's pretty good

I like it because its mapped to the song pretty much

and i like this also 03:21:436 (1,2,3,4) -

its fun and i like playing map with a lot of cool bursts and triples and doubles mixed in with regular circle patterning and i like when mapper do that and not just 1/2 circle patterning spam it make me feel like im 14 again playing the drums and it makes me feel like the mappers are like consciously listening to the song instead of just listening to the sounds and i cant play the maps on double time where its 1/2 jumps for too long because I dont feel like turning off rapid trigger and I dont feel like switching my keyswitches out for normal ones but I never really liked playing 1/2 spam maps on double time anyways because it feels like i cant keep my rhythm on those and i like that the map start out with like just like bursts and shit and then they add kicksliders stuff in the 2nd kiai which i really like playing and then in the third kiai its like a combination of everything introduced before in the map and i like how a lot of the intense parts of the map is like wider angle movement instead of just sharp angle because i start to get bored when maps i can play on double time are like sharp angles only i dont think it plays good and i like how the slower parts of this song are actually not just 10000000000 thousand magnitude movement activity across the screen like the kiais are so i can actually like readjust my mouse and shit but mostly i like it because its fun and i feel like cookiezi while playing

Why do you like playing this one on double time

I like playing this one on double time

The people on this site let me me go on this site and say shit like this map is so good on dt as if I still play this game actively and havent been 5 digit for almost a decade now shit makes 0 sense

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