Highest Rated Maps of All Time
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#1
Halozy - Sentimental Skyscraper
Myouren Hijiri 6.95*
May 27th, 2014
Hollow Wings
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
Myouren Hijiri 6.95*
May 27th, 2014
Hollow Wings
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
4.16 / 5.00 from 285 votes
#2
Function Phantom - Neuronecia
Ethereal 5.74*
Dec 12th, 2014
Skystar
tech Tests uncommon skills. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Ethereal 5.74*
Dec 12th, 2014
Skystar
tech Tests uncommon skills. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
4.08 / 5.00 from 215 votes
#3
Halozy - Deconstruction Star
Beat Heaven 7.56*
Nov 15th, 2015
Hollow Wings
gimmick Focused on a single unique design or gameplay idea. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , repetition Features the use of recognizable identical patterns or gameplay elements.
Beat Heaven 7.56*
Nov 15th, 2015
Hollow Wings
gimmick Focused on a single unique design or gameplay idea. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , repetition Features the use of recognizable identical patterns or gameplay elements.
4.01 / 5.00 from 190 votes
#4
Reol - Asymmetry
cRyo[Skystar]'s Farewell 6.48*
Sep 5th, 2015
cRyo[iceeicee] and Skystar
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , collab A map with two or more associated mappers. , storyboard Contains a storyboard that enhances gameplay experience. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
cRyo[Skystar]'s Farewell 6.48*
Sep 5th, 2015
cRyo[iceeicee] and Skystar
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , collab A map with two or more associated mappers. , storyboard Contains a storyboard that enhances gameplay experience. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.98 / 5.00 from 155 votes
#5
Neru - Ningen Shikkaku
Posthumous 5.68*
Jun 15th, 2013
Ulysses
storyboard Contains a storyboard that enhances gameplay experience. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
Posthumous 5.68*
Jun 15th, 2013
Ulysses
storyboard Contains a storyboard that enhances gameplay experience. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
3.98 / 5.00 from 124 votes
#6
Queen - Don't Stop Me Now
Hard ROCK! 3.36*
Aug 23rd, 2009
m980
storyboard Contains a storyboard that enhances gameplay experience. , iNiS-style A style originating from the original DS games, recognizable by it's emphasis on vocal rhythm, constant slider velocity, and easily understandable grid-snapped patterns. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Hard ROCK! 3.36*
Aug 23rd, 2009
m980
storyboard Contains a storyboard that enhances gameplay experience. , iNiS-style A style originating from the original DS games, recognizable by it's emphasis on vocal rhythm, constant slider velocity, and easily understandable grid-snapped patterns. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
4.16 / 5.00 from 51 votes
#7
Chata - Remind
Overdrive!! 5.56*
Jun 7th, 2012
Patchouli
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , storyboard Contains a storyboard that enhances gameplay experience.
Overdrive!! 5.56*
Jun 7th, 2012
Patchouli
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , storyboard Contains a storyboard that enhances gameplay experience.
3.97 / 5.00 from 105 votes
#8
Nekomata Master+ - Kung-fu Empire
Backdrop 5.36*
May 24th, 2015
Damnae
simple Accessible and straightforward map design. , storyboard Contains a storyboard that enhances gameplay experience. , progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes.
Backdrop 5.36*
May 24th, 2015
Damnae
simple Accessible and straightforward map design. , storyboard Contains a storyboard that enhances gameplay experience. , progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes.
4.09 / 5.00 from 55 votes
#9
Black Sun Empire - Dawn Of A Dark Day (Receptor Remix)
Marathon 5.21*
Dec 18th, 2013
Natteke
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Marathon 5.21*
Dec 18th, 2013
Natteke
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
4.12 / 5.00 from 43 votes
#10
Camellia vs Akira Complex - Reality Distortion
rrtyui x Sing's Transference 7.18*
Jan 2nd, 2018
rrtyui and Sing
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , collab A map with two or more associated mappers. , slidershapes Uses a large variety of slider designs. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
rrtyui x Sing's Transference 7.18*
Jan 2nd, 2018
rrtyui and Sing
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , collab A map with two or more associated mappers. , slidershapes Uses a large variety of slider designs. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.96 / 5.00 from 77 votes
#11
ZUN - Touhou 10 Nonstop Medley
Mountain of Faith 4.88*
Dec 19th, 2022
Luscent
storyboard Contains a storyboard that enhances gameplay experience. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , simple Accessible and straightforward map design. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Mountain of Faith 4.88*
Dec 19th, 2022
Luscent
storyboard Contains a storyboard that enhances gameplay experience. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , simple Accessible and straightforward map design. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.06 / 5.00 from 48 votes
#12
Demetori - Yuuga ni Sakase, Sumizome no Sakura ~ The Harm of Coming into Existence
Extra Stage 6.89*
Apr 13th, 2020
jonathanlfj
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Extra Stage 6.89*
Apr 13th, 2020
jonathanlfj
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.98 / 5.00 from 59 votes
#13
Meramipop - Rakujitsu Romance
Romance 4.89*
Dec 31st, 2014
Loneight
repetition Features the use of recognizable identical patterns or gameplay elements. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , storyboard Contains a storyboard that enhances gameplay experience. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes.
Romance 4.89*
Dec 31st, 2014
Loneight
repetition Features the use of recognizable identical patterns or gameplay elements. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , storyboard Contains a storyboard that enhances gameplay experience. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes.
4.06 / 5.00 from 49 votes
#14
Thank You Scientist - Mr. Invisible
Funky 5.92*
Jun 2nd, 2020
Nowaie
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Funky 5.92*
Jun 2nd, 2020
Nowaie
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.93 / 5.00 from 66 votes
#15
Feryquitous - Dstorv
Ende Fateind Trasfomate 6.00*
Dec 6th, 2016
RLC
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Ende Fateind Trasfomate 6.00*
Dec 6th, 2016
RLC
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.91 / 5.00 from 71 votes
#16
sakuraburst - Glacierfall (Park Remix)
get f**ked up 5.86*
Aug 16th, 2021
Scub
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slidershapes Uses a large variety of slider designs. , high sv Features prominent high slider velocity usage as a key part of map design. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , storyboard Contains a storyboard that enhances gameplay experience.
get f**ked up 5.86*
Aug 16th, 2021
Scub
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slidershapes Uses a large variety of slider designs. , high sv Features prominent high slider velocity usage as a key part of map design. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , storyboard Contains a storyboard that enhances gameplay experience.
3.85 / 5.00 from 87 votes
#17
IOSYS - Poinsettia
Lunatic 5.41*
Aug 18th, 2010
Aakiha
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , geometric Incorporates geometric shapes within the map's visual design. , gimmick Focused on a single unique design or gameplay idea. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , storyboard Contains a storyboard that enhances gameplay experience.
Lunatic 5.41*
Aug 18th, 2010
Aakiha
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , geometric Incorporates geometric shapes within the map's visual design. , gimmick Focused on a single unique design or gameplay idea. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , storyboard Contains a storyboard that enhances gameplay experience.
4.05 / 5.00 from 42 votes
#18
MitiS & MaHi - Blu (Speed Up Ver.)
Nold's Posthumous 6.39*
Oct 7th, 2015
Ulysses
storyboard Contains a storyboard that enhances gameplay experience.
Nold's Posthumous 6.39*
Oct 7th, 2015
Ulysses
storyboard Contains a storyboard that enhances gameplay experience.
4.00 / 5.00 from 50 votes
#19
Chata - len
emptiness 5.41*
Feb 13th, 2019
Kalibe
storyboard Contains a storyboard that enhances gameplay experience.
emptiness 5.41*
Feb 13th, 2019
Kalibe
storyboard Contains a storyboard that enhances gameplay experience.
3.93 / 5.00 from 60 votes
#20
Ayane - Nageki no Mori
Elviscent's Matsuri 6.26*
Mar 14th, 2020
Osu Mapman and Luscent
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Elviscent's Matsuri 6.26*
Mar 14th, 2020
Osu Mapman and Luscent
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
4.14 / 5.00 from 32 votes
#21
Siestail - Magic Lip Service
Magic Lip Service to You 5.48*
May 6th, 2016
Hollow Wings
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , chaotic Unpredictable map design, often testing unusual skillsets. , storyboard Contains a storyboard that enhances gameplay experience.
Magic Lip Service to You 5.48*
May 6th, 2016
Hollow Wings
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , chaotic Unpredictable map design, often testing unusual skillsets. , storyboard Contains a storyboard that enhances gameplay experience.
4.08 / 5.00 from 40 votes
#22
Halozy - Heart of Night
Life of Loneliness 4.50*
Jan 20th, 2017
Chaoslitz
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , repetition Features the use of recognizable identical patterns or gameplay elements. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Life of Loneliness 4.50*
Jan 20th, 2017
Chaoslitz
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , repetition Features the use of recognizable identical patterns or gameplay elements. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.92 / 5.00 from 55 votes
#23
Shimotsuki Haruka - Kibou no Sora
Hana 5.76*
Feb 22nd, 2015
ID => 1269067
repetition Features the use of recognizable identical patterns or gameplay elements. , storyboard Contains a storyboard that enhances gameplay experience.
Hana 5.76*
Feb 22nd, 2015
ID => 1269067
repetition Features the use of recognizable identical patterns or gameplay elements. , storyboard Contains a storyboard that enhances gameplay experience.
4.05 / 5.00 from 42 votes
#24
compllege / Diverse System / wavforme - Taishi.App.Team//songs_compilation::1
mode : Plethora.Unity 7.00*
Aug 17th, 2022
Realazy, Flower, Krimek, melonboy, JeZag, Yugu, Feiri, eiri-, eclessia, -Tochi, waefwerf, maot, honne, Atlust, Halgoh, Arbane, Axaptice, _kotachi_, 921206025887, thexo, Miura, Crissa, Sharu, Lince Cosmico, Lokidoki, NyarkoO, Julian Alvarez, Pyo, neuronio, -jordan-, _Epreus, Sampo, Gordon, MarcoBrolo, Fisky, funny, mahloola, sanzu, Slyze-, FrenZ, Faito, - AzRaeL -, Aoinabi, verychill, Nagabi, seros, _rye, Testeron, Sagon, Zer0-G and sheluvlando_3
tech Tests uncommon skills. , collab A map with two or more associated mappers. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , megacollab A map with 8 or more associated mappers.
mode : Plethora.Unity 7.00*
Aug 17th, 2022
Realazy, Flower, Krimek, melonboy, JeZag, Yugu, Feiri, eiri-, eclessia, -Tochi, waefwerf, maot, honne, Atlust, Halgoh, Arbane, Axaptice, _kotachi_, 921206025887, thexo, Miura, Crissa, Sharu, Lince Cosmico, Lokidoki, NyarkoO, Julian Alvarez, Pyo, neuronio, -jordan-, _Epreus, Sampo, Gordon, MarcoBrolo, Fisky, funny, mahloola, sanzu, Slyze-, FrenZ, Faito, - AzRaeL -, Aoinabi, verychill, Nagabi, seros, _rye, Testeron, Sagon, Zer0-G and sheluvlando_3
tech Tests uncommon skills. , collab A map with two or more associated mappers. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , megacollab A map with 8 or more associated mappers.
3.97 / 5.00 from 44 votes
#25
YURiKA - Kyoumen no Nami
Expert 5.13*
Apr 18th, 2019
Vell
storyboard Contains a storyboard that enhances gameplay experience.
Expert 5.13*
Apr 18th, 2019
Vell
storyboard Contains a storyboard that enhances gameplay experience.
4.04 / 5.00 from 36 votes
#26
The Qemists - Dem Na Like Me (feat. Wiley)
Insane Collab 5.02*
Feb 21st, 2014
Natteke and La Cataline
collab A map with two or more associated mappers. , storyboard Contains a storyboard that enhances gameplay experience. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane Collab 5.02*
Feb 21st, 2014
Natteke and La Cataline
collab A map with two or more associated mappers. , storyboard Contains a storyboard that enhances gameplay experience. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.04 / 5.00 from 34 votes
#27
Sakamoto Maaya - Okaerinasai (tomatomerde Remix)
Collab 4.93*
Oct 10th, 2014
Frostmourne, those, RLC and Azer
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Collab 4.93*
Oct 10th, 2014
Frostmourne, those, RLC and Azer
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.80 / 5.00 from 89 votes
#28
James Landino - Hide And Seek
Expert 6.60*
May 31st, 2019
Mirash
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Expert 6.60*
May 31st, 2019
Mirash
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.76 / 5.00 from 110 votes
#29
Tennyson - Uh Oh! EP
Marathon 6.16*
May 1st, 2019
sammish
simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience.
Marathon 6.16*
May 1st, 2019
sammish
simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience.
3.86 / 5.00 from 64 votes
#30
DJ Sharpnel - IVALTEK
HappyMiX 5.08*
Mar 27th, 2013
happy30
storyboard Contains a storyboard that enhances gameplay experience.
HappyMiX 5.08*
Mar 27th, 2013
happy30
storyboard Contains a storyboard that enhances gameplay experience.
3.88 / 5.00 from 52 votes
#31
S3RL feat Harri Rush - Nostalgic (Nightcore Mix)
Posthumous 7.65*
May 10th, 2018
Ulysses
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , tech Tests uncommon skills. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Posthumous 7.65*
May 10th, 2018
Ulysses
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , tech Tests uncommon skills. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.78 / 5.00 from 92 votes
#32
a_hisa - Alexithymia | Lupinus | Tokei no Heya to Seishin Sekai
Chronostasis 6.00*
Oct 27th, 2019
ProfessionalBox
gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Chronostasis 6.00*
Oct 27th, 2019
ProfessionalBox
gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.87 / 5.00 from 61 votes
#33
siraph - Jikan wa Tsugu
Chronostasis 7.14*
Apr 14th, 2023
Voxnola
progression Contains a gradual advancement in difficulty or concept across the map. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , freeform An unrestrained and loose approach towards visual structure. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
Chronostasis 7.14*
Apr 14th, 2023
Voxnola
progression Contains a gradual advancement in difficulty or concept across the map. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , freeform An unrestrained and loose approach towards visual structure. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.70 / 5.00 from 186 votes
#34
onoken - felys
KTale 5.72*
Jan 19th, 2020
Atlust
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
KTale 5.72*
Jan 19th, 2020
Atlust
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.06 / 5.00 from 28 votes
#35
MYTH & ROID - L.L.L.
Lust 6.33*
Feb 11th, 2019
Kalibe
storyboard Contains a storyboard that enhances gameplay experience.
Lust 6.33*
Feb 11th, 2019
Kalibe
storyboard Contains a storyboard that enhances gameplay experience.
3.98 / 5.00 from 36 votes
#36
Kraftwerk - Prologue / Tour de France (Etapes 1-3) / Chrono
Marathon 5.41*
Oct 14th, 2025
Ancelysia and TheDuckMask
gungathon A map with a drain time of over 10 minutes. , repetition Features the use of recognizable identical patterns or gameplay elements. , collab A map with two or more associated mappers. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , marathon A map with a drain time of over 5 minutes. , stamina Tests a player's ability to tap dense rhythms over long periods of time.
Marathon 5.41*
Oct 14th, 2025
Ancelysia and TheDuckMask
gungathon A map with a drain time of over 10 minutes. , repetition Features the use of recognizable identical patterns or gameplay elements. , collab A map with two or more associated mappers. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , marathon A map with a drain time of over 5 minutes. , stamina Tests a player's ability to tap dense rhythms over long periods of time.
3.93 / 5.00 from 42 votes
#37
Camellia - flying in the flow of deep-sea
water 5.86*
Sep 12th, 2015
hehe
marathon A map with a drain time of over 5 minutes. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
water 5.86*
Sep 12th, 2015
hehe
marathon A map with a drain time of over 5 minutes. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.89 / 5.00 from 45 votes
#38
Kushi - Yuumeikyou o Wakatsu Koto
Yuumei 6.34*
May 28th, 2016
09kami
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Yuumei 6.34*
May 28th, 2016
09kami
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.86 / 5.00 from 52 votes
#39
TRakker - Trail of Dust
Trail of Star 5.95*
Apr 5th, 2015
Skystar
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Trail of Star 5.95*
Apr 5th, 2015
Skystar
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.97 / 5.00 from 39 votes
#40
Aramary - StarDust
Stardust 4.29*
Aug 21st, 2010
[Aramary]
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , storyboard Contains a storyboard that enhances gameplay experience. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Stardust 4.29*
Aug 21st, 2010
[Aramary]
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , storyboard Contains a storyboard that enhances gameplay experience. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
4.00 / 5.00 from 32 votes
#41
Laur - Pristine
Viola 6.03*
Feb 7th, 2019
J1_
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience.
Viola 6.03*
Feb 7th, 2019
J1_
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience.
4.03 / 5.00 from 29 votes
#42
Kozato - 45nen no Yukizakura
Another 4.49*
May 31st, 2012
LoliSora
storyboard Contains a storyboard that enhances gameplay experience. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom skin Utilizes custom skin elements and graphics.
Another 4.49*
May 31st, 2012
LoliSora
storyboard Contains a storyboard that enhances gameplay experience. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom skin Utilizes custom skin elements and graphics.
4.04 / 5.00 from 27 votes
#43
Kara's Walk Home - Gauge Means Nothing in the Car
second chance 5.39*
Mar 8th, 2024
pishifat
simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , storyboard Contains a storyboard that enhances gameplay experience. , freeform An unrestrained and loose approach towards visual structure.
second chance 5.39*
Mar 8th, 2024
pishifat
simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , storyboard Contains a storyboard that enhances gameplay experience. , freeform An unrestrained and loose approach towards visual structure.
3.75 / 5.00 from 77 votes
#44
MitiS - Living Color (Dezpot Remix)
Vividness 6.34*
Feb 27th, 2018
rrtyui, Bonzi, ProfessionalBox and byfar
tech Tests uncommon skills. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
Vividness 6.34*
Feb 27th, 2018
rrtyui, Bonzi, ProfessionalBox and byfar
tech Tests uncommon skills. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.79 / 5.00 from 57 votes
#45
Chata - enn
Collab Lunatic 5.10*
Mar 19th, 2017
Seikatu and Osu Mapman
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Collab Lunatic 5.10*
Mar 19th, 2017
Seikatu and Osu Mapman
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.87 / 5.00 from 37 votes
#46
UNDEAD CORPORATION - Yoru Naku Usagi wa Yume o Miru
CRN's Extra 6.37*
Jun 6th, 2014
caren_sk
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , storyboard Contains a storyboard that enhances gameplay experience.
CRN's Extra 6.37*
Jun 6th, 2014
caren_sk
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , storyboard Contains a storyboard that enhances gameplay experience.
3.78 / 5.00 from 46 votes
#47
Shiki mixed by Djsmalls - Air
Best map ever created 5.71*
Feb 12th, 2010
MegaManEXE
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , storyboard Contains a storyboard that enhances gameplay experience. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Best map ever created 5.71*
Feb 12th, 2010
MegaManEXE
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , storyboard Contains a storyboard that enhances gameplay experience. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.83 / 5.00 from 38 votes
#48
Halozy - Paranoid Lost
Nightmare 6.23*
Jul 11th, 2016
Hakurei Yoru
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Nightmare 6.23*
Jul 11th, 2016
Hakurei Yoru
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.83 / 5.00 from 40 votes
#49
roer - ViLLAGE OF CHRYSANTHEMUM
sea of liquid C10H15N 6.74*
Jun 12th, 2024
0ppInOsu
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slidershapes Uses a large variety of slider designs.
sea of liquid C10H15N 6.74*
Jun 12th, 2024
0ppInOsu
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slidershapes Uses a large variety of slider designs.
3.81 / 5.00 from 43 votes
#50
ginkiha - EOS
Lycoris 5.56*
Jun 2nd, 2014
alacat
storyboard Contains a storyboard that enhances gameplay experience.
Lycoris 5.56*
Jun 2nd, 2014
alacat
storyboard Contains a storyboard that enhances gameplay experience.
3.76 / 5.00 from 45 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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