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Highest Rated Maps of 2024

#151
Good Kid - Break
Bad Adult 7.65*
Nov 4th, 2024
_adeline
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., high svFeatures prominent high slider velocity usage as a key part of map design.
3.61 from 20 votes
#152
RUON feat. Meramipop - Secret Desire - Dyes Remix -
Desire Drive 5.99*
Sep 11th, 2024
_MiaoFUuU_
marathonA map with a drain time of over 5 minutes., repetitionFeatures the use of recognizable identical patterns or gameplay elements., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.40 from 21 votes
#153
SWAN K feat. Asuka M - LOVE B.B.B
Nonsense in nearly every direction 6.76*
Jul 29th, 2024
Rita Summers
chaoticUnpredictable map design, often testing unusual skillsets., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders.
3.13 from 47 votes
#154
SWAN K feat. Asuka M - LOVE B.B.B
xytoper's Special 6.19*
Jul 29th, 2024
xytoper
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
3.13 from 34 votes
#155
Sad Keyboard Guy & Gardens - Waking Shadows feat. eili
Dawn Chorus 8.20*
Mar 4th, 2024
Maria Iskariot, pocket-, enryotoki and mnyui
collabA map with two or more associated mappers., tournament customA custom map for a playing tournament., storyboardContains a storyboard that enhances gameplay experience., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.13 from 43 votes
#156
Parannoul - Beautiful World
Your Dream 5.99*
May 12th, 2024
Snowflake
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., marathonA map with a drain time of over 5 minutes., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.12 from 58 votes
#157
Pink Floyd - Wish You Were Here
selfishness 3.94*
Oct 16th, 2024
fieryrage
simpleAccessible and straightforward map design., marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.13 from 25 votes
#158
Takahashi Azumi - Kimi no Kioku -Reload-
Last Promise 5.59*
Feb 19th, 2024
iljaaz
marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.12 from 63 votes
#159
Hommarju feat. Latte - masterpiece (Cut Ver.)
Beomsan's reMASTER 6.60*
Jan 17th, 2024
Beomsan
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., tournament customA custom map for a playing tournament., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.12 from 36 votes
#160
Iyowa feat. Adachi Rei - Heat abnormal
OGLE-2005-BLG-390Lb 8.52*
Jan 11th, 2024
Ryuusei Aika
repetitionFeatures the use of recognizable identical patterns or gameplay elements., finger controlUses complex applications of rhythms in order to test the player's tapping ability., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., geometricIncorporates geometric shapes within the map's visual design., gimmickFocused on a single unique design or gameplay idea., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.11 from 72 votes
#161
PLASTIC GIRL IN CLOSET - VAMPIRE
Come with me to the sparkling seashore 5.54*
Mar 20th, 2024
danissima
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.25 from 22 votes
#162
N2 - NULL APOPHENIA
MeowUsername's EXTRA 6.63*
Feb 29th, 2024
MeowUsername
freeformAn unrestrained and loose approach towards visual structure., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.11 from 29 votes
#163
Radiohead - Jigsaw Falling Into Place
Insane 5.51*
Sep 2nd, 2024
startone
freeformAn unrestrained and loose approach towards visual structure., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs., high svFeatures prominent high slider velocity usage as a key part of map design.
3.10 from 26 votes
#164
Kendrick Lamar - euphoria
stop stop he's already dead 5.70*
Sep 15th, 2024
Kataryn
marathonA map with a drain time of over 5 minutes., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.10 from 30 votes
#165
Rita - Winter Diamond
kiry's Starlit Sky 6.44*
Jan 26th, 2024
Kirylln
geometricIncorporates geometric shapes within the map's visual design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.49 from 20 votes
#166
Camellia - Routing
destiny's Extra 5.90*
May 15th, 2024
_adeline
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.49 from 18 votes
#167
KOTOKO - Re-sublimity
Sublime 4.79*
Oct 27th, 2024
Neto
storyboardContains a storyboard that enhances gameplay experience., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics., marathonA map with a drain time of over 5 minutes., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.09 from 42 votes
#168
Toromiseyasan - Dash de Escape
Insane 4.80*
Feb 8th, 2024
App
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.23 from 20 votes
#169
Monster Siren Records - Fading Sky
Eclectic 7.20*
Sep 7th, 2024
KomachiBaka
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., tournament customA custom map for a playing tournament.
4.33 from 14 votes
#170
Tomato n' Pine - Nanairo*Namida
Exhausted 4.17*
Jan 20th, 2024
VINXIS
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.36 from 19 votes
#171
TK from Ling tosite sigure - unravel
otshelnik 8.37*
Dec 28th, 2024
aishiteiru-
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., tournament customA custom map for a playing tournament., chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.50 from 18 votes
#172
Actiol feat. Yashiro Yuki - skibidi skibidi hawk 2 uh hawk
Merry Rizzmas 2.51*
Dec 25th, 2024
Reioli
simpleAccessible and straightforward map design., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.05 from 23 votes
#173
An - Necro Fantasia -An remix-
Skystar's Phantasm 5.72*
Mar 11th, 2024
Skystar
simpleAccessible and straightforward map design., techTests uncommon skills., complex svFeatures large changes in slider velocity., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.06 from 32 votes
#174
tv room - Take A Hike
expert 5.70*
Apr 4th, 2024
piklopedia
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.72 from 19 votes
#175
TK from Ling tosite sigure - Bonnou
Unveil 6.93*
Jul 4th, 2024
melwoine
tournament customA custom map for a playing tournament., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.17 from 20 votes
#176
Daft Punk - Crescendolls
Insane 4.46*
Aug 26th, 2024
wyit
repetitionFeatures the use of recognizable identical patterns or gameplay elements.
3.56 from 17 votes
#177
TK from Ling tosite sigure - first death
heroine's expert 6.35*
Mar 13th, 2024
Heroine
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.04 from 36 votes
#178
Zektbach - L'erisia (Primary Logic)
Ristaccia 8.38*
Apr 22nd, 2024
Luscent
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.19 from 19 votes
#179
Nekomata Master+ - squall
0pp's insane 4.55*
Jan 4th, 2024
0ppInOsu
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., tag [tech]A style of freeform slider tech that notably uses complex slider designs inspired by graffiti tags.
3.06 from 21 votes
#180
Camellia - Key of timepieces
Infinity 6.37*
Dec 7th, 2024
taku
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.73 from 16 votes
#181
Kikuo - Aishite Aishite Aishite
vell's pretty cute 5.56*
Feb 19th, 2024
Vell
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.72 from 17 votes
#182
Yorushika - Haru
Phantom 6.64*
Dec 4th, 2024
Deca
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
3.02 from 29 votes
#183
Sobrem x Silentroom - Random
revoh's Expert 7.39*
Apr 21st, 2024
revoh
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., tournament customA custom map for a playing tournament.
3.13 from 23 votes
#184
Camellia & DJ Genki - Feelin Sky
Ascension to Heaven 6.99*
Jan 7th, 2024
Daycore
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.01 from 26 votes
#185
32ki feat. Hatsune Miku & Kasane Teto - Mesmerizer
hypnosis 7.26*
Jul 27th, 2024
Nathan
techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.16 from 23 votes
#186
melon boy as sharkyo - going to work
follow the line 7.58*
Aug 2nd, 2024
melonboy
storyboardContains a storyboard that enhances gameplay experience., storyboard gimmickIncludes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., tournament customA custom map for a playing tournament., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
4.31 from 15 votes
#187
Green Day - Bang Bang
Luscent's Extreme 7.47*
Aug 31st, 2024
Luscent
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
3.02 from 39 votes
#188
Suzumiya Haruhi (CV: Hirano Aya) - God knows...
Collab 5.22*
Aug 1st, 2024
ShiraKai and N a s y a
collabA map with two or more associated mappers.
3.90 from 16 votes
#189
4.00 from 14 votes
#190
ave;new feat. Sakura Saori - KIZUGUCHI
Expert 5.95*
Apr 14th, 2024
Mirash and App
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
3.78 from 17 votes
#191
Kyutatsuki - SOUND ARCHITECT
Melodic Labyrinth 9.34*
Sep 14th, 2024
9ami and oTwinkle
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.38 from 17 votes
#192
Nanahoshi Kangengakudan feat. Hatsune Miku - No.39
No.01 7.50*
Feb 16th, 2024
Petal
tournament customA custom map for a playing tournament.
3.45 from 17 votes
#193
USAO - Chrono Diver -PENDULUMs- (USAO remix)
l ol 121 6.28*
Oct 28th, 2024
byfar
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.59 from 20 votes
#195
ave;new feat. U-key - Junoesque -cryolite edition-
Sky 5.60*
May 18th, 2024
Kinomi
marathonA map with a drain time of over 5 minutes.
3.73 from 18 votes
#196
BilliumMoto - Amethyst Aurora
Callionet's Extra 7.50*
Sep 18th, 2024
Callionet
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.99 from 14 votes
#197
Parannoul - Excuse
Bramzeil 7.73*
Feb 7th, 2024
Florescence
marathonA map with a drain time of over 5 minutes., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity.
3.01 from 58 votes
#198
Demetori - Higan Kikou ~ View of The River Styx
Ferriage - Kagami - Inferno 7.50*
Dec 23rd, 2024
KomachiBaka
marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.03 from 116 votes
#199
Little Non - Hanamaru*Sensation
AA's*Getchu~ 7.00*
Dec 12th, 2024
audinor and App
collabA map with two or more associated mappers., chaoticUnpredictable map design, often testing unusual skillsets., progressionContains a gradual advancement in difficulty or concept across the map., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.01 from 76 votes
#200
A.R. Kane - Lollita
Other 3.54*
Feb 13th, 2024
App
freeformAn unrestrained and loose approach towards visual structure., playfield usageIncludes deliberate use of the playfield within the map design.
3.66 from 16 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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