Highest Rated Maps of 2022
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#201
Apashe feat. Geoffroy - Distance (KOAN Sound Remix)
Copper Heart 6.59*
Jan 6th, 2022
Akeruyri
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
Copper Heart 6.59*
Jan 6th, 2022
Akeruyri
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
3.63
/ 5.00 from
17 votes
#203
Sougetsu Eli - Aoi Chou
Transient 6.95*
Feb 26th, 2022
Ryuusei Aika
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , tournament custom A custom map for a playing tournament.
Transient 6.95*
Feb 26th, 2022
Ryuusei Aika
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , tournament custom A custom map for a playing tournament.
3.92
/ 5.00 from
16 votes
#204
kessoku band - Guitar to Kodoku to Aoi Hoshi
guitarhero 7.11*
Dec 18th, 2022
ponbot
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
guitarhero 7.11*
Dec 18th, 2022
ponbot
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.00
/ 5.00 from
34 votes
#205
Taylor Swift - Cruel Summer
ooh, whoa oh 5.78*
Dec 31st, 2022
funny
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
ooh, whoa oh 5.78*
Dec 31st, 2022
funny
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.20
/ 5.00 from
19 votes
#206
ATARASHII GAKKO! - Ookami no Uta
Yudragen's Extra 6.02*
Aug 29th, 2022
Yudragen
simple Accessible and straightforward map design. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
Yudragen's Extra 6.02*
Aug 29th, 2022
Yudragen
simple Accessible and straightforward map design. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
3.06
/ 5.00 from
20 votes
#207
paraoka feat. haru*nya - Suna no Hanataba
BabeLisM 5.59*
Oct 21st, 2022
Xilver15
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , time signatures Audio contains many changes in time signature or uses an uncommon time signature. , slidershapes Uses a large variety of slider designs.
BabeLisM 5.59*
Oct 21st, 2022
Xilver15
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , time signatures Audio contains many changes in time signature or uses an uncommon time signature. , slidershapes Uses a large variety of slider designs.
3.57
/ 5.00 from
18 votes
#208
UNDEAD CORPORATION - Put curse on you
LMT's Extra 7.07*
May 14th, 2022
LMT
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
LMT's Extra 7.07*
May 14th, 2022
LMT
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.89
/ 5.00 from
16 votes
#210
Hakushi Hasegawa - Doku
Expert 6.59*
Oct 15th, 2022
zglock
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Expert 6.59*
Oct 15th, 2022
zglock
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.27
/ 5.00 from
21 votes
#211
AZKi - Fake.Fake.Fake
X 7.50*
Apr 24th, 2022
Luscent
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
X 7.50*
Apr 24th, 2022
Luscent
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
3.19
/ 5.00 from
19 votes
#212
TAG underground - POSSESSION
Challenge 5.31*
Oct 25th, 2022
bmin11
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , geometric Incorporates geometric shapes within the map's visual design.
Challenge 5.31*
Oct 25th, 2022
bmin11
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , geometric Incorporates geometric shapes within the map's visual design.
3.35
/ 5.00 from
18 votes
#213
Kenshi Yonezu - KICK BACK
KALIBE'S EXTRA 6.07*
Nov 12th, 2022
Kalibe
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , slidershapes Uses a large variety of slider designs.
KALIBE'S EXTRA 6.07*
Nov 12th, 2022
Kalibe
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , slidershapes Uses a large variety of slider designs.
3.21
/ 5.00 from
20 votes
#214
Morimori Atsushi - Paradigm Shift
Ultra 7.21*
Sep 19th, 2022
Avena
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Ultra 7.21*
Sep 19th, 2022
Avena
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.55
/ 5.00 from
16 votes
#215
Ayesha Erotica - ICONIC
I LIKE FASHION BUT I'M ALWAYS NAKED 5.95*
May 21st, 2022
schoolboy
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs.
I LIKE FASHION BUT I'M ALWAYS NAKED 5.95*
May 21st, 2022
schoolboy
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs.
3.24
/ 5.00 from
17 votes
#216
HyuN - Duplicity Shade (feat. Sennzai)
Salvation 8.06*
Mar 11th, 2022
Down
marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Salvation 8.06*
Mar 11th, 2022
Down
marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.61
/ 5.00 from
17 votes
#217
Adust Rain - Seven Style
Shibboleth 6.41*
Nov 11th, 2022
tatemae
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Shibboleth 6.41*
Nov 11th, 2022
tatemae
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.46
/ 5.00 from
17 votes
#218
Lamp - Last Train At 25 O'clock
Panorama 5.34*
May 26th, 2022
Scub
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Panorama 5.34*
May 26th, 2022
Scub
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.88
/ 5.00 from
15 votes
#219
Twin-Tails - Twintail Dreamer! (TV Size)
HW's EX 6.94*
May 13th, 2022
Hollow Wings
circle only Restricts object choice to circles only. , gimmick Focused on a single unique design or gameplay idea. , storyboard Contains a storyboard that enhances gameplay experience.
HW's EX 6.94*
May 13th, 2022
Hollow Wings
circle only Restricts object choice to circles only. , gimmick Focused on a single unique design or gameplay idea. , storyboard Contains a storyboard that enhances gameplay experience.
3.09
/ 5.00 from
20 votes
#220
DIIV - Skin Game
squirrelp's Dog Days 5.12*
Oct 26th, 2022
squirrelpascals
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , freeform An unrestrained and loose approach towards visual structure.
squirrelp's Dog Days 5.12*
Oct 26th, 2022
squirrelpascals
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , freeform An unrestrained and loose approach towards visual structure.
3.81
/ 5.00 from
14 votes
#221
3.75
/ 5.00 from
15 votes
#222
Marmalade butcher - Amanita
Panda, Zelq & Mao's Extreme 7.35*
Jan 18th, 2022
Mao, DeviousPanda and Zelq
collab A map with two or more associated mappers. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , accel/decel streams Style of streams which use gradual increases or decreases in spacing.
Panda, Zelq & Mao's Extreme 7.35*
Jan 18th, 2022
Mao, DeviousPanda and Zelq
collab A map with two or more associated mappers. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , accel/decel streams Style of streams which use gradual increases or decreases in spacing.
3.34
/ 5.00 from
18 votes
#223
3.67
/ 5.00 from
15 votes
#224
aran - Sunny After Rain feat. Kantan.N
dot 6.16*
Jan 28th, 2022
fanzhen0019
simple Accessible and straightforward map design. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
dot 6.16*
Jan 28th, 2022
fanzhen0019
simple Accessible and straightforward map design. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
3.82
/ 5.00 from
16 votes
#226
-45 - Reishiki
zero 8.35*
Sep 5th, 2022
Raijodo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
zero 8.35*
Sep 5th, 2022
Raijodo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.93
/ 5.00 from
25 votes
#227
Camellia - Hitech pistol -Hitech Ninja wa 145-do Shinu-
Point Blank 6.81*
Jan 10th, 2022
RLC
tech Tests uncommon skills. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
Point Blank 6.81*
Jan 10th, 2022
RLC
tech Tests uncommon skills. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
3.33
/ 5.00 from
18 votes
#228
Silentroom - Nhelv
Expert 6.58*
Sep 17th, 2022
PandaHero
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Expert 6.58*
Sep 17th, 2022
PandaHero
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.46
/ 5.00 from
17 votes
#229
Franchouchou - Taiga yo Tomo ni Naitekure (TV Size)
Vengeful Dream 5.49*
Sep 14th, 2022
Murada
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
Vengeful Dream 5.49*
Sep 14th, 2022
Murada
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
3.42
/ 5.00 from
17 votes
#230
iroha(sasaki) - Meltdown feat. Kagamine Rin
A morning without me alive would... 4.75*
Oct 25th, 2022
ohm002
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
A morning without me alive would... 4.75*
Oct 25th, 2022
ohm002
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.75
/ 5.00 from
15 votes
#231
tarolabo - eth ken
ktgster's extreme 7.40*
Sep 5th, 2022
ktgster
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
ktgster's extreme 7.40*
Sep 5th, 2022
ktgster
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.53
/ 5.00 from
16 votes
#233
4.00
/ 5.00 from
14 votes
#235
Hanatan - Jishou Mushoku (Cut Ver.)
emilia's Expert 5.79*
Apr 27th, 2022
emilia
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
emilia's Expert 5.79*
Apr 27th, 2022
emilia
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.02
/ 5.00 from
20 votes
#236
U2 - Saigetsu (Koko & Satsuki ga Tenkomori's Sagyou Bougai Remix)
GOBLIN BONANZA COLLAB! 6.90*
Nov 16th, 2022
Rtyzen and toybot
collab A map with two or more associated mappers.
GOBLIN BONANZA COLLAB! 6.90*
Nov 16th, 2022
Rtyzen and toybot
collab A map with two or more associated mappers.
3.39
/ 5.00 from
17 votes
#237
Kanye West - All Of The Lights
Turn up the lights in here, baby 5.88*
Feb 2nd, 2022
sytho
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Turn up the lights in here, baby 5.88*
Feb 2nd, 2022
sytho
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.95
/ 5.00 from
21 votes
#238
40mP feat. chano - Yuugure One Room
Uberzolik & Axaptice's Expert 6.74*
Nov 10th, 2022
Uberzolik and Axaptice
collab A map with two or more associated mappers. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Uberzolik & Axaptice's Expert 6.74*
Nov 10th, 2022
Uberzolik and Axaptice
collab A map with two or more associated mappers. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.92
/ 5.00 from
29 votes
#239
factal - Inner Circle
Halgoh x Sharu Connivence 6.98*
Aug 13th, 2022
Halgoh and Sharu
tournament custom A custom map for a playing tournament.
Halgoh x Sharu Connivence 6.98*
Aug 13th, 2022
Halgoh and Sharu
tournament custom A custom map for a playing tournament.
3.84
/ 5.00 from
16 votes
#240
Kinoko Teikoku - Eureka
Collab Insane 4.71*
Apr 20th, 2022
PandaHero and Gibune
collab A map with two or more associated mappers. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Collab Insane 4.71*
Apr 20th, 2022
PandaHero and Gibune
collab A map with two or more associated mappers. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
4.02
/ 5.00 from
13 votes
#241
Maria Domark - Rumors (six impala Remix)
` ` ` ` ` ` ` 6.90*
Feb 17th, 2022
arkisol
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
` ` ` ` ` ` ` 6.90*
Feb 17th, 2022
arkisol
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
3.43
/ 5.00 from
18 votes
#242
False Noise - Hyperlight
Dodecahedral 6.61*
Jul 4th, 2022
Scub
complex sv Features large changes in slider velocity. , slidershapes Uses a large variety of slider designs. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Dodecahedral 6.61*
Jul 4th, 2022
Scub
complex sv Features large changes in slider velocity. , slidershapes Uses a large variety of slider designs. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
4.04
/ 5.00 from
13 votes
#243
Sayaka Kanda - Alice in Reitouko
Extra 5.62*
Jan 9th, 2022
AIR
marathon A map with a drain time of over 5 minutes.
Extra 5.62*
Jan 9th, 2022
AIR
marathon A map with a drain time of over 5 minutes.
3.79
/ 5.00 from
15 votes
#244
ATARASHII GAKKO! - Ookami no Uta
jasontime's Expert 7.92*
Aug 29th, 2022
Mizunashi Akari
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
jasontime's Expert 7.92*
Aug 29th, 2022
Mizunashi Akari
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
2.88
/ 5.00 from
24 votes
#245
Mike Posner - I Took A Pill In Ibiza (Seeb Remix)
Another 5.04*
Jun 23rd, 2022
wafer
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
Another 5.04*
Jun 23rd, 2022
wafer
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
3.29
/ 5.00 from
16 votes
#246
Revo - Chihei o Kurau Hebi
Ouroboros 8.10*
Jan 3rd, 2022
schoolboy and -Mikan
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
Ouroboros 8.10*
Jan 3rd, 2022
schoolboy and -Mikan
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
3.27
/ 5.00 from
18 votes
#247
tv room - Say It Back
for_a_dead_girl_+ 5.20*
Oct 7th, 2022
wafer
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
for_a_dead_girl_+ 5.20*
Oct 7th, 2022
wafer
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.88
/ 5.00 from
23 votes
#248
Caramell - Caramelldansen (Ryu* Remix)
(* V* ) 7.00*
Oct 27th, 2022
AJT and YokesPai
collab A map with two or more associated mappers. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
(* V* ) 7.00*
Oct 27th, 2022
AJT and YokesPai
collab A map with two or more associated mappers. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.50
/ 5.00 from
15 votes
#249
TAG underground - POSSESSION
DIFFICULT 4.73*
Oct 5th, 2022
pewdekz
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
DIFFICULT 4.73*
Oct 5th, 2022
pewdekz
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.55
/ 5.00 from
15 votes
#250
3.40
/ 5.00 from
15 votes
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