Highest Rated Maps of All Time
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#2801
MIDORI - YUKIKO san
adeline's unforgivable violence 7.43*
May 23rd, 2026
_adeline
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., slidershapesUses a large variety of slider designs.
adeline's unforgivable violence 7.43*
May 23rd, 2026
_adeline
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., slidershapesUses a large variety of slider designs.
3.29
from
17 votes
#2802
455-38B - G e n g a o z o - f o o n
Another 5.50*
Jul 21st, 2019
ktgster
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Another 5.50*
Jul 21st, 2019
ktgster
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.72
from
16 votes
#2803
Magnetude - I'm For You
Expert+: Ivanushki International 7.41*
Mar 27th, 2020
Halgoh, greenhue, KeRLi_, Ksardas, piroshki, Delette, Fisky, Sanch-KK, Reywateil, wenect and Miraui
megacollabA map with 8 or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Expert+: Ivanushki International 7.41*
Mar 27th, 2020
Halgoh, greenhue, KeRLi_, Ksardas, piroshki, Delette, Fisky, Sanch-KK, Reywateil, wenect and Miraui
megacollabA map with 8 or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.66
from
14 votes
#2804
Camellia feat. Nanahira - Tsukitourou
yf's Expert 6.43*
Jul 22nd, 2017
yf_bmp
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
yf's Expert 6.43*
Jul 22nd, 2017
yf_bmp
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.32
from
17 votes
#2805
Emilie Autumn - I Know Where You Sleep
Psychotic 5.29*
Dec 28th, 2009
Mogsy
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., storyboardContains a storyboard that enhances gameplay experience.
Psychotic 5.29*
Dec 28th, 2009
Mogsy
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., storyboardContains a storyboard that enhances gameplay experience.
3.18
from
17 votes
#2807
Opeth - Ghost of Perdition
Eternal Damnation 5.75*
May 7th, 2020
CircleChu
gungathonA map with a drain time of over 10 minutes., marathonA map with a drain time of over 5 minutes.
Eternal Damnation 5.75*
May 7th, 2020
CircleChu
gungathonA map with a drain time of over 10 minutes., marathonA map with a drain time of over 5 minutes.
4.02
from
14 votes
#2808
Kinoko Teikoku - Eureka
Collab Insane 4.71*
Apr 20th, 2022
PandaHero and Gibune
collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Collab Insane 4.71*
Apr 20th, 2022
PandaHero and Gibune
collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.99
from
13 votes
#2809
Tadokoro Azusa - 1HOPE SNIPER
Kalibe's Extra 7.44*
Nov 13th, 2018
Kalibe
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Kalibe's Extra 7.44*
Nov 13th, 2018
Kalibe
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.03
from
17 votes
#2810
3.66
from
14 votes
#2811
3.53
from
14 votes
#2812
cYsmix - Escapism
(#1) Insane 5.14*
Apr 9th, 2024
Bonzi
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
(#1) Insane 5.14*
Apr 9th, 2024
Bonzi
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.78
from
14 votes
#2813
LiSA - crossing field
Insane 5.23*
Mar 5th, 2013
Ryafuka
storyboardContains a storyboard that enhances gameplay experience.
Insane 5.23*
Mar 5th, 2013
Ryafuka
storyboardContains a storyboard that enhances gameplay experience.
3.86
from
15 votes
#2814
Mizuki Nana - VIRGIN CODE
Shining Gate 7.34*
Sep 23rd, 2015
koreapenguin
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Shining Gate 7.34*
Sep 23rd, 2015
koreapenguin
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.19
from
19 votes
#2815
Kobaryo - Tool-Assisted Speedcore (TQBF Frame Advance RMX)
Delete The World 9.59*
May 17th, 2018
Blue Dragon
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, chaoticUnpredictable map design, often testing unusual skillsets., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
Delete The World 9.59*
May 17th, 2018
Blue Dragon
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, chaoticUnpredictable map design, often testing unusual skillsets., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
3.06
from
19 votes
#2816
Feryquitous feat. Sennzai - Hi no Ao
Nihility 5.41*
Jan 2nd, 2021
AIR
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Nihility 5.41*
Jan 2nd, 2021
AIR
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.62
from
16 votes
#2817
3.75
from
15 votes
#2818
wavforme x Annabel - Valiant Flowers
Valor 6.35*
Jul 18th, 2019
Kalibe
marathonA map with a drain time of over 5 minutes., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Valor 6.35*
Jul 18th, 2019
Kalibe
marathonA map with a drain time of over 5 minutes., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.89
from
17 votes
#2819
m-flo loves CHEMISTRY - Astrosexy
Sexy 5.89*
May 13th, 2010
mtmcl
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., wide aimPatterns, usually jumps, with heavy use of wide angle movement., marathonA map with a drain time of over 5 minutes., square aimUses patterns where circles are placed in a square arrangement.
Sexy 5.89*
May 13th, 2010
mtmcl
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., wide aimPatterns, usually jumps, with heavy use of wide angle movement., marathonA map with a drain time of over 5 minutes., square aimUses patterns where circles are placed in a square arrangement.
2.97
from
103 votes
#2820
3.61
from
14 votes
#2821
DystopiaGround - AugoEidEs
oyasumi 7.64*
Aug 16th, 2015
nhlx
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience.
oyasumi 7.64*
Aug 16th, 2015
nhlx
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience.
2.93
from
42 votes
#2822
V0iD - The Police Have Found My Hidden Stash of Stolen Ketamine [Level 2]
OVERDOSE?????? 6.49*
Jan 12th, 2025
Julian Alvarez
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., tournament customA custom map for a playing tournament.
OVERDOSE?????? 6.49*
Jan 12th, 2025
Julian Alvarez
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., tournament customA custom map for a playing tournament.
3.36
from
16 votes
#2823
MiddleIsland - Aldo
Lan 6.10*
Sep 7th, 2013
Lan wings
simpleAccessible and straightforward map design., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Lan 6.10*
Sep 7th, 2013
Lan wings
simpleAccessible and straightforward map design., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.31
from
18 votes
#2824
Kanye West - All Of The Lights
Turn up the lights in here, baby 5.88*
Feb 2nd, 2022
sytho
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Turn up the lights in here, baby 5.88*
Feb 2nd, 2022
sytho
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.93
from
21 votes
#2825
Zekk - Re_Construct
yf's Extra(#3) 7.88*
Oct 8th, 2021
yf_bmp
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
yf's Extra(#3) 7.88*
Oct 8th, 2021
yf_bmp
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.60
from
15 votes
#2826
Sayaka Kanda - Alice in Reitouko
Extra 5.62*
Jan 9th, 2022
AIR
marathonA map with a drain time of over 5 minutes.
Extra 5.62*
Jan 9th, 2022
AIR
marathonA map with a drain time of over 5 minutes.
3.84
from
15 votes
#2828
P*Light - SAY BAY
Firika's Expert (Winner!) 5.86*
Sep 5th, 2020
Firika
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., mapping contestAn entry for a mapping contest.
Firika's Expert (Winner!) 5.86*
Sep 5th, 2020
Firika
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., mapping contestAn entry for a mapping contest.
3.64
from
15 votes
#2829
Yes - Roundabout
In and Around the Lake 6.76*
Mar 12th, 2023
Blue Dragon
marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
In and Around the Lake 6.76*
Mar 12th, 2023
Blue Dragon
marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
2.94
from
44 votes
#2831
Hotaru Murasaki - Re:TrymenT
A Dream 6.18*
Nov 30th, 2017
schoolboy
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
A Dream 6.18*
Nov 30th, 2017
schoolboy
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.61
from
17 votes
#2832
REDO - TPABMAT
UNDERATED 7.65*
Mar 24th, 2020
nhlx, Ameth Rianno, Ksardas, Frakturehawkens and colicen
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
UNDERATED 7.65*
Mar 24th, 2020
nhlx, Ameth Rianno, Ksardas, Frakturehawkens and colicen
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.02
from
22 votes
#2833
DJ TOTTO feat. 3L - Youkakushi -Ayakashi Kakushi-
Phantasm 6.21*
Dec 24th, 2020
Halfslashed
tournament customA custom map for a playing tournament.
Phantasm 6.21*
Dec 24th, 2020
Halfslashed
tournament customA custom map for a playing tournament.
3.77
from
14 votes
#2835
himmel - Empyrean
HW's Another 5.98*
Mar 7th, 2023
Hollow Wings
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
HW's Another 5.98*
Mar 7th, 2023
Hollow Wings
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.32
from
15 votes
#2836
Yuyoyuppe - AiAe
Eternal 6.29*
Mar 30th, 2015
Ciyus Miapah
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., techTests uncommon skills., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., staminaTests a player's ability to tap dense rhythms over long periods of time.
Eternal 6.29*
Mar 30th, 2015
Ciyus Miapah
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., techTests uncommon skills., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., staminaTests a player's ability to tap dense rhythms over long periods of time.
2.92
from
39 votes
#2837
Days N' Daze - Misanthropic Drunken Loner
Extreme 6.01*
Jun 7th, 2016
pishifat
simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extreme 6.01*
Jun 7th, 2016
pishifat
simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.43
from
16 votes
#2839
Kano - Dear Brave
Special 6.42*
Apr 23rd, 2016
Fycho
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Special 6.42*
Apr 23rd, 2016
Fycho
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.47
from
16 votes
#2840
love solfege - Land Art
Blank Canvas 5.80*
Jun 17th, 2024
Chromasia
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Blank Canvas 5.80*
Jun 17th, 2024
Chromasia
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.16
from
23 votes
#2841
3.32
from
15 votes
#2842
Horie Yui - The World's End
Turmoil 7.18*
Sep 18th, 2016
Nokris
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
Turmoil 7.18*
Sep 18th, 2016
Nokris
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
2.90
from
32 votes
#2843
Printemps - Eien Friends
Friends 5.09*
Feb 7th, 2015
[CSGA]Ar3sgice and Sakaue Nachi
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
Friends 5.09*
Feb 7th, 2015
[CSGA]Ar3sgice and Sakaue Nachi
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.22
from
17 votes
#2844
Rostik - Liquid (Paul Rosenthal Remix)
Insane 3.94*
Oct 25th, 2013
Charles445
simpleAccessible and straightforward map design., mapping contestAn entry for a mapping contest., bundledA map that might come pre-downloaded upon installing osu! for the first time.
Insane 3.94*
Oct 25th, 2013
Charles445
simpleAccessible and straightforward map design., mapping contestAn entry for a mapping contest., bundledA map that might come pre-downloaded upon installing osu! for the first time.
3.46
from
15 votes
#2845
Nekomata Gekidan - AsiaN distractive
yf's Expert 5.91*
Oct 28th, 2017
yf_bmp
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
yf's Expert 5.91*
Oct 28th, 2017
yf_bmp
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.73
from
15 votes
#2846
Komiya Mao - Midnight Driving
Another 4.42*
Jan 8th, 2012
Alace
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
Another 4.42*
Jan 8th, 2012
Alace
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
4.02
from
15 votes
#2847
void - Just Hold on (To All Fighters)
lavila, pip, 0pp & miy's half-blossom 5.74*
Apr 2nd, 2024
Miy, pip, Lavila and 0ppInOsu
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
lavila, pip, 0pp & miy's half-blossom 5.74*
Apr 2nd, 2024
Miy, pip, Lavila and 0ppInOsu
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.68
from
16 votes
#2849
YurryCanon feat. GUMI - humanly
#$!@*&^% 7.59*
Apr 13th, 2023
Petal
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
#$!@*&^% 7.59*
Apr 13th, 2023
Petal
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
2.95
from
21 votes
#2850
Chata - Yuujou Pop
Ultra 5.95*
Apr 23rd, 2023
bakery
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Ultra 5.95*
Apr 23rd, 2023
bakery
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.96
from
22 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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