Highest Rated Maps of All Time
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#3002
AVTechNO! x Treow - DYE/Re:flection+
CMYK 6.39*
Oct 9th, 2023
yeastiest
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , marathon A map with a drain time of over 5 minutes.
CMYK 6.39*
Oct 9th, 2023
yeastiest
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , marathon A map with a drain time of over 5 minutes.
3.20
/ 5.00 from
16 votes
#3003
Celldweller - Shapeshifter (feat. Styles of Beyond)
Expert 5.94*
Oct 25th, 2021
PandaHero
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Expert 5.94*
Oct 25th, 2021
PandaHero
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.90
/ 5.00 from
13 votes
#3005
yuikonnu - Chikyuu Saigo no Kokuhaku o
Longing 6.13*
Nov 26th, 2019
Toyosaki Aki
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Longing 6.13*
Nov 26th, 2019
Toyosaki Aki
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.15
/ 5.00 from
19 votes
#3006
Seiryu - BLUE DRAGON
grumd's Extra 5.96*
Jan 7th, 2017
grumd
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
grumd's Extra 5.96*
Jan 7th, 2017
grumd
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
3.33
/ 5.00 from
14 votes
#3007
3.89
/ 5.00 from
13 votes
#3008
My Chemical Romance - Helena
Extreme 6.08*
Nov 6th, 2015
pishifat
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extreme 6.08*
Nov 6th, 2015
pishifat
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.88
/ 5.00 from
20 votes
#3009
Camellia - dreamless wanderer
ouroboros 6.87*
Aug 9th, 2017
Shiirn
marathon A map with a drain time of over 5 minutes. , tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
ouroboros 6.87*
Aug 9th, 2017
Shiirn
marathon A map with a drain time of over 5 minutes. , tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.87
/ 5.00 from
35 votes
#3010
Sean Paul - Get Busy (Bhangra Remix)
Woman, Get Busy 4.32*
Nov 23rd, 2008
Rolled
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Woman, Get Busy 4.32*
Nov 23rd, 2008
Rolled
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.26
/ 5.00 from
15 votes
#3011
PEOPLE 1 - Ratpark feat. Kei Sugawara
otshelnik 8.59*
May 10th, 2026
aishiteiru-
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , chaotic Unpredictable map design, often testing unusual skillsets. , geometric Incorporates geometric shapes within the map's visual design.
otshelnik 8.59*
May 10th, 2026
aishiteiru-
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , chaotic Unpredictable map design, often testing unusual skillsets. , geometric Incorporates geometric shapes within the map's visual design.
3.05
/ 5.00 from
16 votes
#3013
Chata - samsara
Collab insane 4.23*
May 19th, 2023
allein and Lyubym liya
collab A map with two or more associated mappers.
Collab insane 4.23*
May 19th, 2023
allein and Lyubym liya
collab A map with two or more associated mappers.
3.65
/ 5.00 from
14 votes
#3014
4.20
/ 5.00 from
13 votes
#3015
Frums - of Ambrosia
Disorder 7.99*
May 11th, 2022
Reywateil
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Disorder 7.99*
May 11th, 2022
Reywateil
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.20
/ 5.00 from
15 votes
#3016
Fei Zao Jun - Wan Shen Ji
Shanghai 7.51*
Jan 3rd, 2019
Axarious
gimmick Focused on a single unique design or gameplay idea. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
Shanghai 7.51*
Jan 3rd, 2019
Axarious
gimmick Focused on a single unique design or gameplay idea. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
4.43
/ 5.00 from
13 votes
#3017
Pierce The Veil - King For A Day (feat Kellin Quinn)
Ex 6.53*
Jun 13th, 2015
pishifat
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , freeform An unrestrained and loose approach towards visual structure.
Ex 6.53*
Jun 13th, 2015
pishifat
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , freeform An unrestrained and loose approach towards visual structure.
2.84
/ 5.00 from
22 votes
#3018
Gomitaro - Thank you ppv2 (extend?)
Welcome to osu! 8.50*
Feb 2nd, 2023
hehe and funny
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , simple Accessible and straightforward map design. , multi-song Contains multiple songs within the audio.
Welcome to osu! 8.50*
Feb 2nd, 2023
hehe and funny
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , simple Accessible and straightforward map design. , multi-song Contains multiple songs within the audio.
2.84
/ 5.00 from
26 votes
#3019
lical - nyctalopia
delusionalism 7.87*
Oct 23rd, 2020
Raijodo
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
delusionalism 7.87*
Oct 23rd, 2020
Raijodo
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.12
/ 5.00 from
17 votes
#3020
KanoeRana - 1/2
me/you 6.26*
Mar 12th, 2022
Airiesu
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
me/you 6.26*
Mar 12th, 2022
Airiesu
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.83
/ 5.00 from
13 votes
#3021
Demetori - Yuuga ni Sakase, Sumizome no Sakura ~ The Harm of Coming into Existence
Trustlfj's Lunatic 5.58*
Apr 13th, 2020
jonathanlfj and Trust
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Trustlfj's Lunatic 5.58*
Apr 13th, 2020
jonathanlfj and Trust
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.68
/ 5.00 from
13 votes
#3022
tatatat - thrush nightingale bird singing
extra 5.97*
Sep 22nd, 2024
fieryrage
double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
extra 5.97*
Sep 22nd, 2024
fieryrage
double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
2.86
/ 5.00 from
31 votes
#3023
LV.4 - Angel Dust (2008 Mix)
Infinity 6.40*
Apr 27th, 2024
dahkjdas
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Infinity 6.40*
Apr 27th, 2024
dahkjdas
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.40
/ 5.00 from
14 votes
#3025
3.67
/ 5.00 from
14 votes
#3026
Camellia - Tojita Sekai
Caged Reality 7.34*
Aug 17th, 2019
Mir
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , tech Tests uncommon skills.
Caged Reality 7.34*
Aug 17th, 2019
Mir
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , tech Tests uncommon skills.
3.12
/ 5.00 from
15 votes
#3027
SOUND HOLIC feat. Nana Takahashi - NONSTOP TOUHOU EUROBEAT MEDLEY
LUNATIC 5.49*
Mar 11th, 2023
verychill
gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio.
LUNATIC 5.49*
Mar 11th, 2023
verychill
gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio.
3.87
/ 5.00 from
12 votes
#3029
LiSA - crossing field
Chloe's Extra 5.93*
Aug 21st, 2023
Chloe
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , slidershapes Uses a large variety of slider designs. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Chloe's Extra 5.93*
Aug 21st, 2023
Chloe
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , slidershapes Uses a large variety of slider designs. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.86
/ 5.00 from
31 votes
#3030
Lia - disintegration
Angelic 6.02*
Dec 23rd, 2025
sharytory
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes.
Angelic 6.02*
Dec 23rd, 2025
sharytory
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes.
3.63
/ 5.00 from
14 votes
#3032
tsunamix_underground - Period. ~ Seishin no Kousoku to Jiyuu o Tsukamu Jouka (Cut Ver.)
the ~ funky one. 7.48*
Jun 18th, 2022
bob
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
the ~ funky one. 7.48*
Jun 18th, 2022
bob
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.87
/ 5.00 from
22 votes
#3034
kessoku band - Songs Compilation
Lonely Rolling Bocchi 6.49*
Mar 16th, 2024
Sakurai Miyo, Plus4j, Reillia, Akitoshi, LowGraphics, kowari, Amateurre, iljaaz, zekk, seros, bsm, ameponzu, -Hitomi and alevi
gungathon A map with a drain time of over 10 minutes. , megacollab A map with 8 or more associated mappers. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience.
Lonely Rolling Bocchi 6.49*
Mar 16th, 2024
Sakurai Miyo, Plus4j, Reillia, Akitoshi, LowGraphics, kowari, Amateurre, iljaaz, zekk, seros, bsm, ameponzu, -Hitomi and alevi
gungathon A map with a drain time of over 10 minutes. , megacollab A map with 8 or more associated mappers. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience.
3.42
/ 5.00 from
13 votes
#3036
Skrillex, Noisia, josh pan & Dylan Brady - Supersonic (My Existence)
My Existence 6.03*
Jan 1st, 2022
Celektus
My Existence 6.03*
Jan 1st, 2022
Celektus
3.33
/ 5.00 from
15 votes
#3037
3.29
/ 5.00 from
15 votes
#3038
Camellia - GHOST (2020 Halloween+++++++++ VIP)
Extra+++++++++ 8.70*
May 5th, 2021
hifu
marathon A map with a drain time of over 5 minutes. , tech Tests uncommon skills. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Extra+++++++++ 8.70*
May 5th, 2021
hifu
marathon A map with a drain time of over 5 minutes. , tech Tests uncommon skills. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.99
/ 5.00 from
17 votes
#3039
Kola Kid - can't hide your love
Expert 7.23*
Dec 7th, 2022
Rita Summers
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Expert 7.23*
Dec 7th, 2022
Rita Summers
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.14
/ 5.00 from
16 votes
#3040
Yorushika - Thoughtcrime
Phantom 7.06*
Apr 1st, 2023
Deca
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , geometric Incorporates geometric shapes within the map's visual design.
Phantom 7.06*
Apr 1st, 2023
Deca
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , geometric Incorporates geometric shapes within the map's visual design.
2.88
/ 5.00 from
37 votes
#3041
orange pekoe - Ruby no Kokoro
Ruby in My Heart! 6.87*
Aug 16th, 2022
yeastiest
marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Ruby in My Heart! 6.87*
Aug 16th, 2022
yeastiest
marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.45
/ 5.00 from
14 votes
#3042
Death - Flesh and the Power it Holds
Carnal Conspiracy 7.90*
Feb 26th, 2021
TheKingHenry
marathon A map with a drain time of over 5 minutes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Carnal Conspiracy 7.90*
Feb 26th, 2021
TheKingHenry
marathon A map with a drain time of over 5 minutes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.45
/ 5.00 from
14 votes
#3044
gingus - homeswitcher
giratinightcore 6.59*
Dec 13th, 2022
Nytrocide_
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
giratinightcore 6.59*
Dec 13th, 2022
Nytrocide_
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.05
/ 5.00 from
18 votes
#3045
cygnus - STRIKER+
fanzhen's Insane 4.34*
May 18th, 2023
fanzhen0019
repetition Features the use of recognizable identical patterns or gameplay elements. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
fanzhen's Insane 4.34*
May 18th, 2023
fanzhen0019
repetition Features the use of recognizable identical patterns or gameplay elements. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.49
/ 5.00 from
14 votes
#3046
Boxplot - Escape With The Clouds
Ascension 7.13*
Jun 2nd, 2026
Rita Summers
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Ascension 7.13*
Jun 2nd, 2026
Rita Summers
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.37
/ 5.00 from
16 votes
#3047
Kujira - Kinmokusei feat. Ado
Osmanthus 5.24*
May 7th, 2021
UndeadCapulet
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , mapping contest An entry for a mapping contest.
Osmanthus 5.24*
May 7th, 2021
UndeadCapulet
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , mapping contest An entry for a mapping contest.
4.16
/ 5.00 from
13 votes
#3048
weyheyhey !! - I'm Your Daddy (Extended Edition Bluray Box Set mix)
Maksim Kolach 8.56*
Apr 7th, 2026
kasuwa
marathon A map with a drain time of over 5 minutes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
Maksim Kolach 8.56*
Apr 7th, 2026
kasuwa
marathon A map with a drain time of over 5 minutes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
3.38
/ 5.00 from
16 votes
#3050
UNDEAD CORPORATION - Chiri Yuku Mono wa Umi no Hana
Extra 6.74*
Mar 19th, 2022
kuyusu
complex sv Features large changes in slider velocity. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs. , mapping contest An entry for a mapping contest. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design.
Extra 6.74*
Mar 19th, 2022
kuyusu
complex sv Features large changes in slider velocity. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs. , mapping contest An entry for a mapping contest. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design.
3.82
/ 5.00 from
15 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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