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Highest Rated Maps of All Time

#3001
3.26 / 5.00 from 16 votes
#3002
London Elektricity - Just One Second (feat. Maki Nomiya)
A Beautiful World 6.25*
Dec 18th, 2023
-Tochi
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.77 / 5.00 from 13 votes
#3003
Umeboshi Chazuke - Owari to Hajimari no Oto
New Beginning! 7.44*
May 17th, 2019
Yoshimaro
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.36 / 5.00 from 15 votes
#3004
3.58 / 5.00 from 15 votes
#3005
monet - PicaPica
Normal 5.99*
Dec 25th, 2020
rinuko
geometricIncorporates geometric shapes within the map's visual design., progressionContains a gradual advancement in difficulty or concept across the map., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., repetitionFeatures the use of recognizable identical patterns or gameplay elements., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., low svFeatures prominent low sv usage as a key part of map design., chaoticUnpredictable map design, often testing unusual skillsets., slidershapesUses a large variety of slider designs., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
2.94 / 5.00 from 77 votes
#3006
TK from Ling tosite sigure - first death
raijodo's extreme 7.84*
Mar 13th, 2024
Raijodo
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.86 / 5.00 from 31 votes
#3007
paraoka feat. haru*nya - Free Waltz
Extreme 6.61*
Mar 24th, 2022
Xilver15
chaoticUnpredictable map design, often testing unusual skillsets., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.83 / 5.00 from 13 votes
#3008
Halozy - Masshiro na Yuki
White Eternity 6.39*
Aug 26th, 2019
Heilia
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.17 / 5.00 from 17 votes
#3009
3.45 / 5.00 from 16 votes
#3010
3.51 / 5.00 from 15 votes
#3011
Hanatan - Tell Your World
happy30's Insane 3.69*
Jul 23rd, 2023
happy30
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.59 / 5.00 from 13 votes
#3012
Death - Flesh and the Power it Holds
Carnal Conspiracy 7.90*
Feb 26th, 2021
TheKingHenry
marathonA map with a drain time of over 5 minutes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.46 / 5.00 from 14 votes
#3013
3.22 / 5.00 from 15 votes
#3014
Saint Snow - SELF CONTROL!!
Special 6.04*
Jun 6th, 2019
ktgster
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.89 / 5.00 from 20 votes
#3015
Pierce The Veil - King For A Day (feat Kellin Quinn)
Ex 6.53*
Jun 13th, 2015
pishifat
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.86 / 5.00 from 22 votes
#3016
Ludicin - Echoes of Memoria
Hypermnesia 8.82*
Sep 10th, 2024
hehe
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.44 / 5.00 from 15 votes
#3017
Misato - White Flow
Snow 5.34*
Jun 2nd, 2024
App
3.41 / 5.00 from 14 votes
#3018
DragonForce - Cry for Eternity
Legend 6.89*
May 10th, 2011
Lesjuh
marathonA map with a drain time of over 5 minutes.
3.78 / 5.00 from 14 votes
#3019
Boots Randolph - Yakety Sax
Ridiculous 5.78*
Aug 15th, 2010
Nharox, Doomsday, Blue Dragon, GladiOol, Jarby, mm201, Mashley, Sushi, Lesjuh, Lilac, Azure_Kite, aRiskOfRain, NoHitter and RandomJibberish
megacollabA map with 8 or more associated mappers., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., accelerating bpmFeatures progressively increasing tempo.
2.88 / 5.00 from 23 votes
#3020
Camellia - GHOST
FourSeasonsHotel 12.50*
Sep 7th, 2017
rustbell, fanzhen0019 and Callionet
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.52 / 5.00 from 16 votes
#3021
3.34 / 5.00 from 16 votes
#3022
3.41 / 5.00 from 17 votes
#3023
Rise Against - State of the Union
Extreme 5.70*
Jan 29th, 2016
pishifat
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.13 / 5.00 from 17 votes
#3024
Frums - theyaremanycolors
calliexpert 7.12*
May 4th, 2023
The Cube
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.79 / 5.00 from 13 votes
#3025
Team Grimoire vs. Sakuzyo vs. Laur - Arcana Eden
"...While no destiny waits beyond." 9.77*
Nov 30th, 2022
ArkRumierA
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs.
4.26 / 5.00 from 12 votes
#3026
himawari - AIRI
Inflorescence 4.82*
Mar 12th, 2018
Kibbleru
marathonA map with a drain time of over 5 minutes.
3.79 / 5.00 from 13 votes
#3027
Hana - Sakura no Uta
Sakura Tree Returns 5.88*
Jan 4th, 2023
InsertUsernamev
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
2.88 / 5.00 from 33 votes
#3028
Radiohead - Paranoid Android
from a great height 5.52*
Apr 12th, 2024
startone
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.88 / 5.00 from 37 votes
#3029
ASCA - KOE
Haze 5.66*
Feb 26th, 2025
Snowflake
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects.
3.98 / 5.00 from 13 votes
#3030
Kagemori Michiru (CV: Morohoshi Sumire) - Ready to
alden's Extra 6.52*
Sep 28th, 2023
bad boy
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.50 / 5.00 from 13 votes
#3031
Kalmah - Swamphell
Possession 7.78*
Sep 2nd, 2016
Mazzerin
marathonA map with a drain time of over 5 minutes.
3.91 / 5.00 from 13 votes
#3032
4.00 / 5.00 from 12 votes
#3033
3.97 / 5.00 from 13 votes
#3034
Sammi Cheng - Mei Fei Se Wu
Insane 4.98*
Jul 8th, 2009
Sushi
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., distance snappedUses osu's in-built distance snap feature for most/all of the map., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.39 / 5.00 from 15 votes
#3035
TAG underground - POSSESSION
DIFFICULT 4.73*
Oct 5th, 2022
pewdekz
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.58 / 5.00 from 15 votes
#3036
FELT - Summer Fever
LeCandy's Extra 6.51*
Jul 1st, 2023
LeCandy
wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.84 / 5.00 from 23 votes
#3037
3.31 / 5.00 from 15 votes
#3038
Shimamiya Eiko - Uchuu no Hana
Present 4.27*
Jun 1st, 2023
Narcissu
marathonA map with a drain time of over 5 minutes.
3.36 / 5.00 from 15 votes
#3039
3.42 / 5.00 from 15 votes
#3040
3.44 / 5.00 from 14 votes
#3041
Lia - Tori no Uta
Air 5.32*
Sep 13th, 2024
Luscent
3.72 / 5.00 from 14 votes
#3042
Rachel (CV: Chisuga Haruka) - Pray
Kalash's Promise 5.26*
Jun 5th, 2019
Mirash and Kalibe
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
3.83 / 5.00 from 13 votes
#3043
4.10 / 5.00 from 13 votes
#3044
3.97 / 5.00 from 12 votes
#3045
3.79 / 5.00 from 13 votes
#3046
defsharp - offense mechanism
suppress 5.67*
Jul 22nd, 2024
wafer
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.84 / 5.00 from 25 votes
#3047
Yorushika - DARMA GRAND PRIX
MISERABLISM 6.90*
Aug 16th, 2026
Deca
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders.
2.84 / 5.00 from 21 votes
#3048
3.59 / 5.00 from 15 votes
#3049
Camellia feat. Nanahira - Touryouka
Ascension 8.29*
Oct 29th, 2020
jonathanlfj
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.76 / 5.00 from 13 votes
#3050
Meramipop - Unknown known - DYES IWASAKI Remix -
EX Stage +cherrymeii 6.93*
Oct 4th, 2022
KomachiBaka and 14106Yuuna
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., collabA map with two or more associated mappers.
4.43 / 5.00 from 12 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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