Highest Rated Maps of All Time
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#1
Frums - XNOR XNOR XNOR
.-- .-. --- -. --. .-- .- -.-- 48.03*
Aug 15th, 2020
fanzhen0019
marathonA map with a drain time of over 5 minutes., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, gimmickFocused on a single unique design or gameplay idea., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., chaoticUnpredictable map design, often testing unusual skillsets., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
.-- .-. --- -. --. .-- .- -.-- 48.03*
Aug 15th, 2020
fanzhen0019
marathonA map with a drain time of over 5 minutes., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, gimmickFocused on a single unique design or gameplay idea., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., chaoticUnpredictable map design, often testing unusual skillsets., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
4.19
/ 5.00 from
241 votes
#2
Silentroom - Shuu no Hazama [Rainshower]
Extra 6.67*
Dec 8th, 2020
rrtyui
slidershapesUses a large variety of slider designs., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., mapping contestAn entry for a mapping contest., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., chaoticUnpredictable map design, often testing unusual skillsets.
Extra 6.67*
Dec 8th, 2020
rrtyui
slidershapesUses a large variety of slider designs., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., mapping contestAn entry for a mapping contest., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., chaoticUnpredictable map design, often testing unusual skillsets.
4.20
/ 5.00 from
90 votes
#3
Hatsuki Yura - Yoiyami Hanabi
Lan 5.60*
Nov 22nd, 2013
Lan wings
progressionContains a gradual advancement in difficulty or concept across the map., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., mapping contestAn entry for a mapping contest., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Lan 5.60*
Nov 22nd, 2013
Lan wings
progressionContains a gradual advancement in difficulty or concept across the map., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., mapping contestAn entry for a mapping contest., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.12
/ 5.00 from
100 votes
#4
LeaF - Evanescent
Aspire 6.60*
Nov 13th, 2014
Charles445
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, gimmickFocused on a single unique design or gameplay idea., video gimmickEmploys patterning that closely references the included background video.
Aspire 6.60*
Nov 13th, 2014
Charles445
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, gimmickFocused on a single unique design or gameplay idea., video gimmickEmploys patterning that closely references the included background video.
3.99
/ 5.00 from
89 votes
#5
Camellia - Chirality
Original 6.75*
Sep 10th, 2017
rrtyui
progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
Original 6.75*
Sep 10th, 2017
rrtyui
progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
4.29
/ 5.00 from
33 votes
#6
A.SAKA - Nanatsu Issenzakura
Whirl 6.52*
May 25th, 2015
Hollow Wings
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., freeformAn unrestrained and loose approach towards visual structure., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., mapping contestAn entry for a mapping contest.
Whirl 6.52*
May 25th, 2015
Hollow Wings
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., freeformAn unrestrained and loose approach towards visual structure., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., mapping contestAn entry for a mapping contest.
3.98
/ 5.00 from
80 votes
#7
Qayo feat. Yuzuriha Erika - Komorinu
#1 7.21*
Mar 28th, 2023
Heilia
mapping contestAn entry for a mapping contest., chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
#1 7.21*
Mar 28th, 2023
Heilia
mapping contestAn entry for a mapping contest., chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
4.08
/ 5.00 from
41 votes
#8
Soleily - Renatus
Insane 5.32*
Feb 25th, 2015
Gamu
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest.
Insane 5.32*
Feb 25th, 2015
Gamu
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest.
3.99
/ 5.00 from
53 votes
#9
Bring Me the Horizon - Anthem
orvtoris 8.04*
Apr 5th, 2025
nhlx
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., high svFeatures prominent high slider velocity usage as a key part of map design., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., techTests uncommon skills., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest.
orvtoris 8.04*
Apr 5th, 2025
nhlx
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., high svFeatures prominent high slider velocity usage as a key part of map design., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., techTests uncommon skills., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest.
4.22
/ 5.00 from
30 votes
#10
Camellia - Chirality
tyui's Original 7.03*
Nov 1st, 2025
rrtyui
progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., mapping contestAn entry for a mapping contest., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
tyui's Original 7.03*
Nov 1st, 2025
rrtyui
progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., mapping contestAn entry for a mapping contest., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
4.02
/ 5.00 from
42 votes
#11
Rita - dorchadas
oidhche original 5.68*
Oct 27th, 2017
rrtyui
slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
oidhche original 5.68*
Oct 27th, 2017
rrtyui
slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.78
/ 5.00 from
112 votes
#12
Silentroom - F1055
world champeionshop 6.61*
Sep 14th, 2025
fowwo, Pandize, phyr, Weoweet and 6pXgEj3hc7Umj5H
mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
world champeionshop 6.61*
Sep 14th, 2025
fowwo, Pandize, phyr, Weoweet and 6pXgEj3hc7Umj5H
mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
4.20
/ 5.00 from
24 votes
#13
Kanpyohgo - Unmei no Dark Side -Rolling Gothic mix
FreeSongs' Rolling Hell 7.83*
Mar 28th, 2017
FreeSongs
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., techTests uncommon skills., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
FreeSongs' Rolling Hell 7.83*
Mar 28th, 2017
FreeSongs
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., techTests uncommon skills., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.71
/ 5.00 from
97 votes
#14
IAHN - Transform (Original Mix)
Aspire 6.40*
Aug 3rd, 2016
Monstrata
slidershapesUses a large variety of slider designs., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
Aspire 6.40*
Aug 3rd, 2016
Monstrata
slidershapesUses a large variety of slider designs., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
3.72
/ 5.00 from
94 votes
#15
Yonezu Kenshi - LOSER
WINNER 5.81*
Jul 23rd, 2019
Skystar
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., mapping contestAn entry for a mapping contest., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
WINNER 5.81*
Jul 23rd, 2019
Skystar
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., mapping contestAn entry for a mapping contest., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.72
/ 5.00 from
76 votes
#16
An - artcore JINJA
Lunatic 5.32*
Sep 11th, 2013
Flower
mapping contestAn entry for a mapping contest., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Lunatic 5.32*
Sep 11th, 2013
Flower
mapping contestAn entry for a mapping contest., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.80
/ 5.00 from
51 votes
#17
BEMANI Sound Team "Nekomata Master" - The last of world music
Kalibe's Expert 6.73*
Mar 17th, 2022
Kalibe
mapping contestAn entry for a mapping contest., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
Kalibe's Expert 6.73*
Mar 17th, 2022
Kalibe
mapping contestAn entry for a mapping contest., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
3.80
/ 5.00 from
49 votes
#18
cYsmix feat. Emmy - Tear Rain
Insane 3.90*
Jan 21st, 2014
jonathanlfj
mapping contestAn entry for a mapping contest., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
Insane 3.90*
Jan 21st, 2014
jonathanlfj
mapping contestAn entry for a mapping contest., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.84
/ 5.00 from
40 votes
#19
Sota Fujimori - ACCELERATE
Extra (#1) 6.04*
Jul 26th, 2019
Chaoslitz
mapping contestAn entry for a mapping contest., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extra (#1) 6.04*
Jul 26th, 2019
Chaoslitz
mapping contestAn entry for a mapping contest., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.97
/ 5.00 from
26 votes
#20
Frums - Flashbacklog
V 176.73*
Jul 21st, 2020
Acylica
slidershapesUses a large variety of slider designs., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., chaoticUnpredictable map design, often testing unusual skillsets., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
V 176.73*
Jul 21st, 2020
Acylica
slidershapesUses a large variety of slider designs., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., chaoticUnpredictable map design, often testing unusual skillsets., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.87
/ 5.00 from
34 votes
#21
Chasers - Lost
Insane 5.10*
May 21st, 2014
fanzhen0019
mapping contestAn entry for a mapping contest., geometricIncorporates geometric shapes within the map's visual design., slidershapesUses a large variety of slider designs.
Insane 5.10*
May 21st, 2014
fanzhen0019
mapping contestAn entry for a mapping contest., geometricIncorporates geometric shapes within the map's visual design., slidershapesUses a large variety of slider designs.
3.92
/ 5.00 from
28 votes
#22
Eisyo-kobu - Oriental Blossom
Karen's Extra 6.61*
Oct 9th, 2017
Karen
geometricIncorporates geometric shapes within the map's visual design., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., mapping contestAn entry for a mapping contest.
Karen's Extra 6.61*
Oct 9th, 2017
Karen
geometricIncorporates geometric shapes within the map's visual design., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., mapping contestAn entry for a mapping contest.
3.91
/ 5.00 from
27 votes
#23
Kurubukko - Hometown in Ruins
Crypt's End 6.99*
Oct 31st, 2025
fowwo, Pandize, phyr, Weoweet and 6pXgEj3hc7Umj5H
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Crypt's End 6.99*
Oct 31st, 2025
fowwo, Pandize, phyr, Weoweet and 6pXgEj3hc7Umj5H
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.71
/ 5.00 from
43 votes
#24
Kanpyohgo - Unmei no Dark Side -Rolling Gothic mix
yf's Expert 6.48*
Mar 28th, 2017
yf_bmp
mapping contestAn entry for a mapping contest., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
yf's Expert 6.48*
Mar 28th, 2017
yf_bmp
mapping contestAn entry for a mapping contest., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.80
/ 5.00 from
30 votes
#25
fizzd - Super Battleworn Insomniac
Pyo's Extra (#1) 6.72*
Aug 14th, 2024
Pyo
mapping contestAn entry for a mapping contest., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
Pyo's Extra (#1) 6.72*
Aug 14th, 2024
Pyo
mapping contestAn entry for a mapping contest., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
3.77
/ 5.00 from
29 votes
#26
False Noise - Space Angel
†Seraphim's Divine Choir† 6.44*
Dec 29th, 2020
Lince Cosmico, Julian Alvarez and MaestroSplinter
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
†Seraphim's Divine Choir† 6.44*
Dec 29th, 2020
Lince Cosmico, Julian Alvarez and MaestroSplinter
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.56
/ 5.00 from
96 votes
#27
yuki. feat. setsunan - Hello! World
Eclectic 6.30*
Jul 10th, 2026
KomachiBaka
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, gimmickFocused on a single unique design or gameplay idea., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
Eclectic 6.30*
Jul 10th, 2026
KomachiBaka
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, gimmickFocused on a single unique design or gameplay idea., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
3.68
/ 5.00 from
42 votes
#28
kamome sano - archive::zip
Axarious' Expert (#3) 6.90*
Jul 11th, 2021
Axarious
mapping contestAn entry for a mapping contest., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
Axarious' Expert (#3) 6.90*
Jul 11th, 2021
Axarious
mapping contestAn entry for a mapping contest., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
3.79
/ 5.00 from
26 votes
#29
DUSTCELL - DERO
LOSER 5.77*
Mar 16th, 2022
Heilia
mapping contestAn entry for a mapping contest., repetitionFeatures the use of recognizable identical patterns or gameplay elements., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
LOSER 5.77*
Mar 16th, 2022
Heilia
mapping contestAn entry for a mapping contest., repetitionFeatures the use of recognizable identical patterns or gameplay elements., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.76
/ 5.00 from
27 votes
#30
An - artcore JINJA
Skystar 6.14*
Sep 11th, 2013
Skystar
mapping contestAn entry for a mapping contest., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
Skystar 6.14*
Sep 11th, 2013
Skystar
mapping contestAn entry for a mapping contest., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.55
/ 5.00 from
76 votes
#31
Annabel - wormhole
extra 6.10*
Mar 10th, 2023
Lince Cosmico
mapping contestAn entry for a mapping contest., techTests uncommon skills., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
extra 6.10*
Mar 10th, 2023
Lince Cosmico
mapping contestAn entry for a mapping contest., techTests uncommon skills., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.57
/ 5.00 from
61 votes
#32
Silentroom - F1055
final 7.69*
May 23rd, 2026
Acylica, Taeyang, Beomsan and milr_
techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
final 7.69*
May 23rd, 2026
Acylica, Taeyang, Beomsan and milr_
techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.56
/ 5.00 from
61 votes
#33
Zekk - Let Me Hear
Duck N' Hippo 6.66*
Nov 3rd, 2020
Lince Cosmico, Julian Alvarez and MaestroSplinter
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Duck N' Hippo 6.66*
Nov 3rd, 2020
Lince Cosmico, Julian Alvarez and MaestroSplinter
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.75
/ 5.00 from
29 votes
#34
cYsmix - triangles
Chaoz's Expert 5.69*
Oct 22nd, 2022
Chaoslitz
techTests uncommon skills., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Chaoz's Expert 5.69*
Oct 22nd, 2022
Chaoslitz
techTests uncommon skills., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.00
/ 5.00 from
21 votes
#35
Marmalade butcher - NaRKiSSuS
Eclectic Transcendence 6.90*
Aug 1st, 2025
KomachiBaka and Frakturehawkens
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Eclectic Transcendence 6.90*
Aug 1st, 2025
KomachiBaka and Frakturehawkens
collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.95
/ 5.00 from
22 votes
#36
Ado - Odo
Dance 6.89*
Nov 25th, 2021
Heilia
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., mapping contestAn entry for a mapping contest., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
Dance 6.89*
Nov 25th, 2021
Heilia
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., mapping contestAn entry for a mapping contest., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
3.48
/ 5.00 from
113 votes
#37
Xect. - Emptiness
Extreme 7.07*
Sep 3rd, 2020
Heilia
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., mapping contestAn entry for a mapping contest., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
Extreme 7.07*
Sep 3rd, 2020
Heilia
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., mapping contestAn entry for a mapping contest., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.59
/ 5.00 from
30 votes
#38
False Noise - Space Angel
†Cherubim's Extra† 5.73*
Dec 29th, 2020
BOUYAAA, Realazy, Halgoh, Sotarks and Sharu
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
†Cherubim's Extra† 5.73*
Dec 29th, 2020
BOUYAAA, Realazy, Halgoh, Sotarks and Sharu
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.59
/ 5.00 from
27 votes
#39
GONE.Fludd - TRAXXXMANIA
XXXTR 5.42*
Sep 25th, 2022
jamesjan3
techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
XXXTR 5.42*
Sep 25th, 2022
jamesjan3
techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.48
/ 5.00 from
50 votes
#40
Xect. - Emptiness
hehe's Master 7.68*
Sep 3rd, 2020
hehe
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
hehe's Master 7.68*
Sep 3rd, 2020
hehe
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.49
/ 5.00 from
28 votes
#41
Ado - Odo
Extra 5.99*
Jul 24th, 2021
kuyusu
techTests uncommon skills., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
Extra 5.99*
Jul 24th, 2021
kuyusu
techTests uncommon skills., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.90
/ 5.00 from
19 votes
#42
LeaF - Arianrhod
Insane 5.85*
May 7th, 2020
tukamoto7km
gimmickFocused on a single unique design or gameplay idea., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
Insane 5.85*
May 7th, 2020
tukamoto7km
gimmickFocused on a single unique design or gameplay idea., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
4.41
/ 5.00 from
17 votes
#43
Helblinde - The Solace of Oblivion
Aspire 262.01*
Apr 3rd, 2017
ProfessionalBox
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, geometricIncorporates geometric shapes within the map's visual design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
Aspire 262.01*
Apr 3rd, 2017
ProfessionalBox
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, geometricIncorporates geometric shapes within the map's visual design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
3.27
/ 5.00 from
30 votes
#44
3.36
/ 5.00 from
21 votes
#45
Halozy - Paranoid Lost
The Mapping Odyssey 7.18*
May 24th, 2024
xbopost and Frakturehawkens
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., progressionContains a gradual advancement in difficulty or concept across the map., complex svFeatures large changes in slider velocity., collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest.
The Mapping Odyssey 7.18*
May 24th, 2024
xbopost and Frakturehawkens
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., progressionContains a gradual advancement in difficulty or concept across the map., complex svFeatures large changes in slider velocity., collabA map with two or more associated mappers., mapping contestAn entry for a mapping contest.
4.23
/ 5.00 from
16 votes
#46
Zekk - Let Me Hear
Team UK's Grand Master 7.50*
Oct 25th, 2020
Yusomi, Chugger, 921206025887, DeviousPanda, Altai, pocket- and hypercyte
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Team UK's Grand Master 7.50*
Oct 25th, 2020
Yusomi, Chugger, 921206025887, DeviousPanda, Altai, pocket- and hypercyte
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.17
/ 5.00 from
35 votes
#47
Camellia - Parallel Universe Shifter
To Infinity and Beyond 11.34*
Jan 15th, 2025
iLyne
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, mapping contestAn entry for a mapping contest.
To Infinity and Beyond 11.34*
Jan 15th, 2025
iLyne
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, mapping contestAn entry for a mapping contest.
3.17
/ 5.00 from
30 votes
#48
BlackY - Double Pendulum
bibloob 6.78*
Jul 4th, 2024
arkisol, Rorupan L9, 14106Yuuna and xytoper
collabA map with two or more associated mappers., chaoticUnpredictable map design, often testing unusual skillsets., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., marathonA map with a drain time of over 5 minutes., mapping contestAn entry for a mapping contest., custom skinUtilizes custom skin elements and graphics., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
bibloob 6.78*
Jul 4th, 2024
arkisol, Rorupan L9, 14106Yuuna and xytoper
collabA map with two or more associated mappers., chaoticUnpredictable map design, often testing unusual skillsets., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., marathonA map with a drain time of over 5 minutes., mapping contestAn entry for a mapping contest., custom skinUtilizes custom skin elements and graphics., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.15
/ 5.00 from
78 votes
#49
Kuba Oms - My Love
Insane 3.89*
May 5th, 2014
Beige
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane 3.89*
May 5th, 2014
Beige
mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.15
/ 5.00 from
38 votes
#50
Ryu* - I'm so Happy (Extended Mix)
amare vos 7.25*
May 24th, 2024
nhlx
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
amare vos 7.25*
May 24th, 2024
nhlx
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
3.87
/ 5.00 from
17 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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