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Highest Rated Maps of All Time

#1
King Krule - Dum Surfer
Don't Suffer 3.96*
Mar 19th, 2018
dsco
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., ninja spinnersFeatures spinners that are very short in duration.
3.86 from 122 votes
#2
Aphex Twin - Cock/ver10
7\ 8.41*
Dec 22nd, 2025
-Arko
marathonA map with a drain time of over 5 minutes., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song., chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., techTests uncommon skills.
3.74 from 170 votes
#3
WangleLine - Doinkus
Aspire 94.32*
Aug 23rd, 2026
Karoo13 and Emotive
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., mapping contestAn entry for a mapping contest., geometricIncorporates geometric shapes within the map's visual design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.03 from 35 votes
#4
Sayuri - Mikazuki
fanzhen's Insane 4.58*
Jun 4th, 2018
fanzhen0019
repetitionFeatures the use of recognizable identical patterns or gameplay elements., progressionContains a gradual advancement in difficulty or concept across the map., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., circle onlyRestricts object choice to circles only., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., gimmickFocused on a single unique design or gameplay idea., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.81 from 74 votes
#5
NSMZQ - cream
aaaaaaaa 6.45*
Nov 21st, 2024
Chugger
repetitionFeatures the use of recognizable identical patterns or gameplay elements., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., geometricIncorporates geometric shapes within the map's visual design., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., playfield usageIncludes deliberate use of the playfield within the map design.
4.46 from 24 votes
#6
Ito Kashitaro - Kyouhansha
UC's Expert 6.38*
Nov 27th, 2018
UndeadCapulet
freeformAn unrestrained and loose approach towards visual structure., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., progressionContains a gradual advancement in difficulty or concept across the map., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.92 from 44 votes
#7
Nico Nico Douga - U.N. Owen Was Her?
Normal 5.85*
Oct 29th, 2008
Duoprism
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., finger controlUses complex applications of rhythms in order to test the player's tapping ability., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., marathonA map with a drain time of over 5 minutes., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., ninja spinnersFeatures spinners that are very short in duration.
3.70 from 90 votes
#8
CupcakKe - UFO
schoolboy's Ultra 7.30*
Jul 8th, 2026
schoolboy
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.94 from 31 votes
#9
Spide - Ama no Hane wa Kami no Gotoshi
Intertextuality 5.55*
Oct 14th, 2019
tatemae
low svFeatures prominent low sv usage as a key part of map design., freeformAn unrestrained and loose approach towards visual structure., repetitionFeatures the use of recognizable identical patterns or gameplay elements., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.81 from 33 votes
#10
Nico Nico Douga - BARUSA of MIKOSU
TAG4 9.54*
Feb 8th, 2009
DJPop
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., storyboardContains a storyboard that enhances gameplay experience., tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.80 from 34 votes
#11
Rita - Dream Walker
EX 6.01*
Jan 9th, 2022
Frakturehawkens
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
4.17 from 21 votes
#12
Kalafina - Hikari no Senritsu
Sinfonia 4.77*
Jul 8th, 2017
Vell
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
4.11 from 23 votes
#13
BEMANI Sound Team PHQUASE & ZAQUVA - QQ
EXCEED 9.14*
Apr 17th, 2026
-Arko
chaoticUnpredictable map design, often testing unusual skillsets., geometricIncorporates geometric shapes within the map's visual design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.74 from 25 votes
#14
Kamisama Club - No. 5
fanzhen's Extra 5.99*
May 30th, 2022
fanzhen0019
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., playfield usageIncludes deliberate use of the playfield within the map design., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo., panned placementObjects pan along the playfield according to musical cues.
3.59 from 48 votes
#15
Camellia - Literal Crystal In The Cyphisonia
2053 7.80*
Oct 3rd, 2024
Atlust
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., marathonA map with a drain time of over 5 minutes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.62 from 25 votes
#16
Martin Solveig - Hello (feat. Dragonette)
Match 6.52*
Jul 15th, 2023
squirrelpascals
repetitionFeatures the use of recognizable identical patterns or gameplay elements., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., geometricIncorporates geometric shapes within the map's visual design., progressionContains a gradual advancement in difficulty or concept across the map., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.50 from 47 votes
#17
Culprate - Psychology of James Berland
james' jazztopic beepboogie spacelounge on planet blipbit 9.58*
Apr 30th, 2026
rosetaxi, downpour, uby, a night parrot, Scub, estrogen abuser, AkiraCX and EnderCraft
marathonA map with a drain time of over 5 minutes., megacollabA map with 8 or more associated mappers., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion., chaoticUnpredictable map design, often testing unusual skillsets., slidershapesUses a large variety of slider designs., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.52 from 38 votes
#18
Let's Eat Grandma - Hot Pink
Expert 5.66*
Nov 11th, 2020
Myxo
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.59 from 25 votes
#19
tv room - Take A Hike
the cool reprieve of a summer sunset 6.59*
Apr 4th, 2024
piklopedia
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.59 from 29 votes
#20
Children Of Bodom - Tie My Rope
body like a roadmap of pain 8.87*
Aug 16th, 2020
Mazzerin
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.48 from 31 votes
#21
kors k vs. Camellia - The Rolling
111 6.70*
Sep 22nd, 2026
straweeeeee
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.44 from 24 votes
#22
SOPHIE - Faceshopping
Expert 4.97*
Aug 23rd, 2019
Myxo
chaoticUnpredictable map design, often testing unusual skillsets., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.38 from 30 votes
#23
Aoki Chihiro - Kodou
HW's Another 6.12*
Jul 4th, 2018
Hollow Wings
hexgridObjects are placed along a hexagonal grid., playfield constraintRestricts object placement to a certain part of the playfield., gimmickFocused on a single unique design or gameplay idea., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.32 from 41 votes
#24
BEMANI Sound Team "Sota Fujimori" - OZONE
Frakturehawkens' EX 6.00*
May 29th, 2022
Frakturehawkens
techTests uncommon skills., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., wide aimPatterns, usually jumps, with heavy use of wide angle movement., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.30 from 27 votes
#25
Nekomata Master+ - chaos eater -IIDX edition-
NeilPerry's Extra 7.01*
Apr 14th, 2021
NeilPerry
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.91 from 19 votes
#26
dj MAX STEROID - Arabian Rave Night
Arabic 8.84*
Sep 27th, 2016
jesse1412
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.25 from 24 votes
#27
underscores - Music
wyit's Extra 6.56*
Jun 27th, 2026
wyit
perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., slidershapesUses a large variety of slider designs.
3.20 from 31 votes
#28
LiSA - HELLO WORLD
logos 6.59*
May 2nd, 2024
tatemae
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.21 from 22 votes
#29
IOSYS - Utage wa Eien ni ~SHD~
TAG4 11.29*
Sep 12th, 2009
DJPop
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.20 from 27 votes
#30
Death Grips - Lord of the Game (feat. Mexican Girl)
GM 6.38*
May 5th, 2016
hehe
chaoticUnpredictable map design, often testing unusual skillsets., geometricIncorporates geometric shapes within the map's visual design., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.18 from 36 votes
#31
BlackY - Double Pendulum
bibloob 6.78*
Jul 4th, 2024
arkisol, Rorupan L9, 14106Yuuna and xytoper
collabA map with two or more associated mappers., chaoticUnpredictable map design, often testing unusual skillsets., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., marathonA map with a drain time of over 5 minutes., mapping contestAn entry for a mapping contest., custom skinUtilizes custom skin elements and graphics., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.15 from 78 votes
#32
a_hisa - Pudding Funfair
MERRY-GO-ROUND 7.13*
Dec 14th, 2020
Pennek
geometricIncorporates geometric shapes within the map's visual design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.30 from 21 votes
#33
N2 - NULL APOPHENIA
MeowUsername's EXTRA 6.63*
Feb 29th, 2024
MeowUsername
freeformAn unrestrained and loose approach towards visual structure., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.13 from 30 votes
#34
h - k
Normal 7.70*
May 8th, 2023
rinuko
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.12 from 23 votes
#35
Amane - Kiyurougetsu ~Eternal Fullmoon
Myth 5.04*
Jul 28th, 2026
Heatherfield
simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.72 from 17 votes
#36
Ween - Ocean Man
Surfer Insane 3.89*
Jan 8th, 2025
Blue Dragon
overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., ninja spinnersFeatures spinners that are very short in duration.
3.42 from 18 votes
#37
Kozato - Tsuki -Yue-
O 7.13*
Jun 9th, 2015
ktgster
circle onlyRestricts object choice to circles only., hexgridObjects are placed along a hexagonal grid., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.91 from 19 votes
#38
Nico Nico Douga - U.N. Owen wa Kanojo nanoka? (Nico Mega Mix)
TAG4 11.13*
May 27th, 2009
DJPop
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.04 from 27 votes
#39
wowaka - Ura-Omote Lovers feat. Hatsune Miku
Satellite's Special 6.18*
Mar 9th, 2023
Satellite
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.00 from 24 votes
#40
REDO - TPABMAT
UNDERATED 7.65*
Mar 24th, 2020
nhlx, Ameth Rianno, Ksardas, Frakturehawkens and colicen
collabA map with two or more associated mappers., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.02 from 22 votes
#41
Miyake Yuu, Sakai Asuka - The Last Samba
nana nananananana na nana na nana na 4.66*
Jan 6th, 2022
1103
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.24 from 18 votes
#42
Kozato - Tsuki -Yue-
O (AR 9) 7.01*
Jun 9th, 2015
ktgster
circle onlyRestricts object choice to circles only., hexgridObjects are placed along a hexagonal grid., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.69 from 13 votes
#43
Nico Nico Douga - BARUSA of MIKOSU
SOLO 5.26*
Feb 8th, 2009
DJPop
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.99 from 18 votes
#44
System Of A Down - Vicinity Of Obscenity
384's "BzKJ Liste B" Extreme 6.58*
Jul 20th, 2023
pw384
gimmickFocused on a single unique design or gameplay idea., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.82 from 19 votes
#45
Rise Against - Savior
Extreme 6.56*
Jul 23rd, 2017
pishifat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.98 from 18 votes
#46
Aoki Chihiro - Kodou
Irre's Extra 6.18*
Jul 4th, 2018
Irreversible
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.59 from 14 votes
#47
Ninajirachi - Fuck My Computer
h0wdy! y0u pl4Y T0yB0T's 3XTR4? 6.73*
Oct 3rd, 2026
toybot
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., storyboardContains a storyboard that enhances gameplay experience., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.76 from 21 votes
#48
sanodg - Playball
RiP iidx 6.28*
Jun 19th, 2021
fanzhen0019
finger controlUses complex applications of rhythms in order to test the player's tapping ability., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
4.24 from 9 votes
#49
Bloc Party - Positive Tension
Mediocrity 5.54*
Jul 6th, 2025
a bat
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.81 from 8 votes
#50
Dimrain47 - Every End...
__/\_______ 6.39*
Jul 8th, 2026
GalaxyGaming, Chromasia, Plasma, mintIceCream_, patchy, jfiu and Antonio Lobato
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., distance snappedUses osu's in-built distance snap feature for most/all of the map., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.75 from 32 votes
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