Agnete Kjolsrud - Get Jinxed by Tarrasky
Mapset info
Ranked: Jul 20th, 2017
Average Rating: 2.25 / 5.00 from 44 votes
English Video Game
Average Rating: 2.25 / 5.00 from 44 votes
English Video Game
Nominators
5.0★
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4.5★
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4.0★
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3.5★
0 votes
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3.0★
2 votes
2 votes
2.5★
2 votes
2 votes
2.0★
5 votes
5 votes
1.5★
4 votes
4 votes
1.0★
3 votes
3 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 1.84 / 5.00 from 17 votes
Ranking: #659 for 2017
Ranking: #659 for 2017
| simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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Featured in
OWC 2017
5.0★
0 votes
0 votes
4.5★
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4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
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1.0★
1 vote
1 vote
0.5★
0 votes
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0.0★
0 votes
0 votes
Rating: 2.70 / 5.00 from 5 votes
| collabA map with two or more associated mappers., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
2 votes
2 votes
2.5★
4 votes
4 votes
2.0★
5 votes
5 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.43 / 5.00 from 14 votes
Ranking: #621 for 2017
Ranking: #621 for 2017
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
|---|
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.72 / 5.00 from 5 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.50 / 5.00 from 1 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
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