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Highest Rated Maps of All Time

#1
paranoid void - Foamy Sky, Eternal City
endless paradise in the heavens 5.92*
Jun 7th, 2024
revoh
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.
4.00 / 5.00 from 48 votes
#2
Nekomata Master feat. Nagayama Maki - Watari Sousou
flourish 4.62*
Jul 14th, 2022
fanzhen0019
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , marathon A map with a drain time of over 5 minutes. , chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.89 / 5.00 from 59 votes
#3
Tipper - Dreamsters
drifting upwards 6.48*
Jan 21st, 2019
Drimm
playfield constraint Restricts object placement to a certain part of the playfield. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , gimmick Focused on a single unique design or gameplay idea. , marathon A map with a drain time of over 5 minutes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream.
3.96 / 5.00 from 42 votes
#4
Detox Unit - Expand
Expand 5.20*
Mar 21st, 2021
verychill
playfield constraint Restricts object placement to a certain part of the playfield. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.91 / 5.00 from 45 votes
#5
KOTOKO - agony
Insane 4.15*
Dec 1st, 2007
K-S-O
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , freeform An unrestrained and loose approach towards visual structure. , simple Accessible and straightforward map design. , download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.71 / 5.00 from 78 votes
#6
Linkin Park - Guilty All The Same (feat. Rakim)
ACT 3B | "SHACKLES OF GREED" 6.30*
Dec 7th, 2022
pw384
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.77 / 5.00 from 32 votes
#7
The Doors - Light My Fire
Light My Fire 5.07*
Jan 15th, 2025
moonpoint
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , marathon A map with a drain time of over 5 minutes. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.75 / 5.00 from 34 votes
#8
Hollow Wings - Wo Zhen De Shou Shang Le
Hurted Lin 3.64*
Jan 18th, 2017
Hollow Wings
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.04 / 5.00 from 22 votes
#9
Matsumoto Sara - Suika
Drunken Flower 5.67*
Aug 11th, 2016
hehe
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes.
3.70 / 5.00 from 29 votes
#10
Crystal Castles - Vietnam
A journey to a sinister past 5.68*
Apr 17th, 2020
Spork Lover
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.75 / 5.00 from 23 votes
#11
KOTOKO - agony
Extra 5.25*
Jun 24th, 2022
moonpoint
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , progression Contains a gradual advancement in difficulty or concept across the map.
3.74 / 5.00 from 26 votes
#12
Telepopmusik - Breathe
Fresh Air 4.20*
Oct 6th, 2020
squirrelpascals
simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.68 / 5.00 from 25 votes
#13
Maeda Jun - Sea,You Next
Umi 2.72*
Feb 11th, 2023
kodama
playfield constraint Restricts object placement to a certain part of the playfield. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.54 / 5.00 from 52 votes
#14
Tipper - Apex Of The Vortex
Vortex 3.82*
Oct 18th, 2020
verychill
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
3.76 / 5.00 from 22 votes
#15
Kikagaku Moyo - Silver Owl
Meadow 6.01*
Jan 1st, 2021
squirrelpascals
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes.
3.58 / 5.00 from 32 votes
#16
Silentroom - NULCTRL
EXPERT 6.25*
Apr 21st, 2023
DeviousPanda
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slidershapes Uses a large variety of slider designs.
3.45 / 5.00 from 65 votes
#17
Akiyama Uni - Kaoru Juyouka
Musk Sprout 6.01*
Nov 3rd, 2018
Hollow Wings
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.56 / 5.00 from 31 votes
#18
noumenon - amBROsius
traces of my indiscrepancies 5.83*
Apr 4th, 2020
squirrelpascals
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.59 / 5.00 from 22 votes
#19
Dimrain47 - Operation: Evolution
Darwinism 7.56*
May 24th, 2019
Yukiyo
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes.
3.63 / 5.00 from 20 votes
#20
Nekomata Master feat. Nagayama Maki - Watari Sousou
Melancholy 5.61*
Mar 23rd, 2020
eiri-
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes.
3.63 / 5.00 from 21 votes
#21
KOTOKO - agony
Impossible 5.99*
Jun 24th, 2022
moonpoint
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , progression Contains a gradual advancement in difficulty or concept across the map. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.38 / 5.00 from 39 votes
#22
BEMANI Sound Team "Sota Fujimori" - OZONE
Frakturehawkens' EX 6.19*
Feb 26th, 2023
Frakturehawkens
tech Tests uncommon skills. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.37 / 5.00 from 25 votes
#23
JENNY ROM vs ZIPPERS - WAKA LAKA
Insane 4.13*
Nov 4th, 2007
Bonesnake
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.52 / 5.00 from 23 votes
#24
Chakra - Free
Anahata 6.65*
Jun 11th, 2021
dsco
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.49 / 5.00 from 21 votes
#25
aran - Graces of Heaven
Biblically Accurate Beatmap 7.32*
Apr 16th, 2024
Mattay
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , repetition Features the use of recognizable identical patterns or gameplay elements. , playfield usage Includes deliberate use of the playfield within the map design.
3.21 / 5.00 from 52 votes
#26
Atsuko Chiba - Seeds
Bloom 3.94*
Apr 7th, 2024
a bat
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , storyboard Contains a storyboard that enhances gameplay experience. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.05 / 5.00 from 18 votes
#27
Silentroom - NULCTRL
MAO'S EXPERIMENT 6.75*
Apr 21st, 2023
Mao
gimmick Focused on a single unique design or gameplay idea. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , mapping contest An entry for a mapping contest. , circle only Restricts object choice to circles only.
3.12 / 5.00 from 43 votes
#28
Camellia & DJ Genki - Feelin Sky
Ascension to Heaven 6.58*
Jan 7th, 2024
Daycore
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes.
3.07 / 5.00 from 26 votes
#29
android52 - super anime groove 3d world
Insane 4.54*
Oct 9th, 2017
pishifat
playfield constraint Restricts object placement to a certain part of the playfield. , repetition Features the use of recognizable identical patterns or gameplay elements. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
4.25 / 5.00 from 16 votes
#30
SLAKE - GAMBOL
Another 3.93*
Feb 26th, 2022
fanzhen0019
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , gimmick Focused on a single unique design or gameplay idea. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.06 / 5.00 from 36 votes
#31
Daughters - Satan In The Wait
Rancorous Recurrence 4.39*
Nov 17th, 2022
a bat
repetition Features the use of recognizable identical patterns or gameplay elements. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.07 / 5.00 from 23 votes
#32
Mariya Takeuchi - Plastic Love
This Song Is About Tragic Love 4.54*
Jul 4th, 2025
Aranel
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.80 / 5.00 from 16 votes
#33
M2U - BlythE (Osuka)
Maniac 5.28*
Dec 30th, 2012
ziin
storyboard gimmick Includes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects. , download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , custom skin Utilizes custom skin elements and graphics.
3.90 / 5.00 from 19 votes
#34
Hanatan - Jishou Mushoku (Cut Ver.)
emilia's Expert 5.32*
Apr 27th, 2022
emilia
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.04 / 5.00 from 20 votes
#35
System Of A Down - Vicinity Of Obscenity
Apollo's Impossible Expert 6.25*
Jul 20th, 2023
moonpoint
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.15 / 5.00 from 17 votes
#36
love solfege - Land Art
Blank Canvas 5.59*
Jun 17th, 2024
Chromasia
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.17 / 5.00 from 23 votes
#37
Sweeping Promises - Hunger for a Way Out
Ex 5.16*
Aug 12th, 2021
squirrelpascals
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.65 / 5.00 from 14 votes
#38
NicoNicoDouga - Nice Boat.
JAMES DIFFICULTY!! 4.29*
Aug 5th, 2008
James
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.30 / 5.00 from 17 votes
#39
Lamp - Last Train At 25 O'clock
Panorama 4.91*
May 26th, 2022
Scub
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.83 / 5.00 from 14 votes
#40
Funky Gangster - Lyin' feat. Yonna
Lyin' ! 4.33*
Sep 9th, 2024
Deppyforce
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.79 / 5.00 from 13 votes
#41
himmel - Empyrean
HW's Another 6.14*
Mar 7th, 2023
Hollow Wings
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.29 / 5.00 from 14 votes
#42
monet - FOOTPRINTS IN THE SAND
FOOTPRINTS 2.48*
Mar 23rd, 2024
Digitalfear117
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
2.99 / 5.00 from 17 votes
#43
King Gizzard & The Lizard Wizard - Wah Wah
squirrelp's Infatuation 4.69*
Oct 2nd, 2023
squirrelpascals
visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.82 / 5.00 from 13 votes
#44
Will Stetson - Super Driver
Expert 5.44*
Dec 29th, 2020
Sonnyc
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.84 / 5.00 from 24 votes
#45
Nanako - Ura mo Karada mo Rakkamijin
Extreme 5.59*
Apr 27th, 2024
App
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.73 / 5.00 from 13 votes
#46
KOTOKO - agony
Fluxie's Insane 4.40*
Jun 24th, 2022
fluxie31
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , slidershapes Uses a large variety of slider designs.
3.74 / 5.00 from 14 votes
#47
Linkin Park - What I've Done
Hard 3.77*
Oct 8th, 2007
eyup
repetition Features the use of recognizable identical patterns or gameplay elements. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.40 / 5.00 from 15 votes
#48
Akiyama Uni - Kanjou no Matenrou ~ Cosmic Mind
HW's Another 6.30*
Feb 3rd, 2024
Hollow Wings
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , playfield usage Includes deliberate use of the playfield within the map design.
4.13 / 5.00 from 11 votes
#49
Taishi - The Shadows
Noir 5.83*
Feb 16th, 2022
Celektus
progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.64 / 5.00 from 14 votes
#50
Hirano Aya - Hare Hare Yukai
Hard 2.91*
Nov 25th, 2007
Kharl
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , video gimmick Employs patterning that closely references the included background video.
3.31 / 5.00 from 14 votes
Filters
maps of






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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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