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Highest Rated Maps of 2018

#101
Suzuki Konomi - Blow out
Nold's Xtra 6.76*
May 4th, 2018
Ulysses
chaoticUnpredictable map design, often testing unusual skillsets., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.24 from 42 votes
#102
Hommarju - Rock It
Blast Off 6.89*
Mar 26th, 2018
toybot
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.24 from 33 votes
#103
Luschka - unravel
NeilPerry's Extra 6.61*
Dec 3rd, 2018
NeilPerry
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.25 from 25 votes
#104
Demetori - Koyoi wa Hyouitsu na Egoist ~ Ego, Schizoid, Beat.
Yorigami 7.16*
Nov 13th, 2018
Crissa
simpleAccessible and straightforward map design., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., marathonA map with a drain time of over 5 minutes.
3.28 from 22 votes
#105
Grabbitz - Way Too Deep
Settling Down 7.95*
Oct 12th, 2018
UndeadCapulet
marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., freeformAn unrestrained and loose approach towards visual structure., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.19 from 73 votes
#106
Akatsuki Records - WARNING x WARNING x WARNING
Collab Extra 6.43*
Oct 7th, 2018
UndeadCapulet and Chanyah
chaoticUnpredictable map design, often testing unusual skillsets., collabA map with two or more associated mappers., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.21 from 38 votes
#107
Culprate, Keota & Sophie Meiers - Mechanic Heartbeat
Extra 4.32*
Dec 1st, 2018
pishifat
techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.43 from 21 votes
#108
Renard - Because Maybe! pt. 1
Marathon 8.18*
May 6th, 2018
Blue Dragon
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., multi-songContains multiple songs within the audio.
3.41 from 22 votes
#109
Fujita Maiko - Hotaru
Hotarubi 4.49*
Oct 17th, 2018
Narcissu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.26 from 18 votes
#110
Feryquitous feat. Aitsuki Nakuru - Kairikou
Extra 6.24*
Oct 19th, 2018
Ryuusei Aika
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design.
3.21 from 22 votes
#111
MINMI - Shiki no Uta (TV Size)
Four Seasons 4.24*
Jul 17th, 2018
ac8129464363
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.90 from 19 votes
#112
Sayuri - Mikazuki
Master 4.66*
Jun 4th, 2018
hehe
geometricIncorporates geometric shapes within the map's visual design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.18 from 34 votes
#113
Nanahira - Petals
Flower 6.71*
Aug 12th, 2018
Kalibe
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.76 from 18 votes
#114
yuki. - Spring Signal
Extra 6.10*
Jan 31st, 2018
pishifat
techTests uncommon skills., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., playfield usageIncludes deliberate use of the playfield within the map design., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.64 from 22 votes
#115
Sota Fujimori - polygon
fanzhen's Another 5.46*
Jan 21st, 2018
fanzhen0019
simpleAccessible and straightforward map design., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.87 from 18 votes
#116
Kaneko Chiharu - iLLness LiLin
yf's MAXIMUM 7.56*
Jan 24th, 2018
yf_bmp
chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.17 from 23 votes
#117
Agent Fresco - Dark Water
Destrier 4.96*
Nov 1st, 2018
Godot
repetitionFeatures the use of recognizable identical patterns or gameplay elements., finger controlUses complex applications of rhythms in order to test the player's tapping ability., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.56 from 20 votes
#118
S3RL feat Harri Rush - Nostalgic (Nightcore Mix)
Regou's Extra 6.81*
May 10th, 2018
Regou
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.47 from 19 votes
#119
Sayuri - Heikousen
Extra 6.02*
Jan 21st, 2018
pishifat
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design., large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.60 from 19 votes
#120
Denkishiki Karen Ongaku Shuudan - Natsu no Owari (Soleily Remix)
Endless 6.73*
Apr 8th, 2018
Sotarks
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., marathonA map with a drain time of over 5 minutes., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.15 from 32 votes
#121
Unlucky Morpheus - Angreifer
Das Gemetzel der rotblutfressenden Bestien 7.88*
Dec 28th, 2018
IsomirDiAngelo
marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., tournament customA custom map for a playing tournament.
3.14 from 23 votes
#122
K/DA - POP/STARS (ft. Madison Beer, (G)I-DLE, Jaira Burns)
handsome's Master 7.11*
Nov 21st, 2018
hehe
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.14 from 22 votes
#123
PSYQUI - Hype feat. Such
Phosphene 6.47*
Jun 13th, 2018
NeilPerry
marathonA map with a drain time of over 5 minutes., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.18 from 21 votes
#124
GFOTY - My Song
Expert 5.13*
Oct 4th, 2018
Myxo
chaoticUnpredictable map design, often testing unusual skillsets., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.16 from 23 votes
#125
Aoki Chihiro - Kodou
MMMMMMMMaster!!!!!! 6.01*
Jul 4th, 2018
09kami
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., low svFeatures prominent low sv usage as a key part of map design., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.12 from 38 votes
#126
LiSA - ADAMAS
Binary 7.77*
Oct 25th, 2018
Hollow Wings
chaoticUnpredictable map design, often testing unusual skillsets., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., freeformAn unrestrained and loose approach towards visual structure., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., gimmickFocused on a single unique design or gameplay idea., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.12 from 61 votes
#127
Ne Obliviscaris - Libera
Lachesismic Armageddon 9.76*
Dec 5th, 2018
TheKingHenry
gungathonA map with a drain time of over 10 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.19 from 25 votes
#128
THE ORAL CIGARETTES - 5150
0212 7.31*
Aug 29th, 2018
zhu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.12 from 27 votes
#129
Shawn Wasabi + YDG - Burnt Rice (feat. YUNG GEMMY)
Lemon 7.33*
Dec 31st, 2018
Scub
double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles., chaoticUnpredictable map design, often testing unusual skillsets., gimmickFocused on a single unique design or gameplay idea., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.69 from 17 votes
#130
Sound Souler - Paradise
Future 7.16*
Apr 22nd, 2018
kwk
finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.37 from 21 votes
#131
gmtn. vs. kozato (fw. LUZE) - squartatrice
Skystar's Descent 6.39*
Mar 24th, 2018
Skystar
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.58 from 21 votes
#132
sasakure.UK (feat. Hatsune Miku) - HeavenZ-ArmZ
Flora 6.05*
May 6th, 2018
AIR
marathonA map with a drain time of over 5 minutes., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
4.28 from 15 votes
#133
Dormir - Cookie Bouquets
sammish's Extra 5.95*
Jan 7th, 2018
sammish
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.43 from 19 votes
#134
paranoid void - Utsukushii Kodoku
taku's Insane 5.06*
Nov 16th, 2018
taku
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., playfield usageIncludes deliberate use of the playfield within the map design.
3.93 from 19 votes
#135
Camellia - Exit This Earth's Atomosphere (Camellia's ''PLANETARY//200STEP'' Remix)
Primordial Nucleosynthesis 7.82*
Nov 15th, 2018
rrtyui, Skystar, Bonzi, ProfessionalBox, Sing and byfar
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs.
3.09 from 84 votes
#136
Endorfin. - Luminous Rage -Feryquitous OrderBless Remix-
Obscuring Tranquility 7.01*
Mar 25th, 2018
Nokris
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.08 from 26 votes
#137
FELT - Lost My Way
Journey's End 7.39*
Nov 15th, 2018
Kibbleru
marathonA map with a drain time of over 5 minutes.
3.52 from 18 votes
#138
Schizoid Lloyd - Suicide Penguin
Cryptic 6.19*
Feb 11th, 2018
BOUYAAA
marathonA map with a drain time of over 5 minutes., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
3.76 from 17 votes
#139
Thank You Scientist - My Famed Disappearing Act
Perish 6.48*
May 3rd, 2018
-Visceral-
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.09 from 15 votes
#140
Sally - Remind
Promise 6.64*
Dec 31st, 2018
Gillstar and coco
simpleAccessible and straightforward map design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.13 from 21 votes
#141
GEM - Umiyuri Kaiteitan
Kaitei 7.34*
Apr 1st, 2018
tatemae
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.05 from 27 votes
#142
sakuraburst - skyshifter vip
fragments 6.06*
Dec 5th, 2018
Sakurai Miyo and Scub
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.73 from 17 votes
#143
YUC'e - Night Club Junkie
fanzhen's Extra 5.20*
Mar 29th, 2018
fanzhen0019
repetitionFeatures the use of recognizable identical patterns or gameplay elements., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, slider animationSuccession of sliders as individual frames to create the illusion of fluid motion.
3.93 from 15 votes
#144
Dirty Androids - RISE (Extended Mix)
Cromulent 6.79*
Nov 4th, 2018
NeilPerry
marathonA map with a drain time of over 5 minutes.
4.26 from 16 votes
#145
Suzuyu - Euphorium
The Dream Of White Star. 6.55*
Sep 20th, 2018
Dored
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.09 from 23 votes
#146
-45 - Midorigo Queen Bee
Another 5.28*
Dec 16th, 2018
PandaHero
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.76 from 17 votes
#147
Luschka - Kami no Kotoba
toybot's Insane 5.28*
Aug 20th, 2018
toybot
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.38 from 19 votes
#148
Mitsuki Kotono - Fuyu ni Saku Hana
Beloved 5.74*
May 25th, 2018
Garden and Silky
collabA map with two or more associated mappers.
3.68 from 18 votes
#149
Aika - Sakura Trip
Electric Pink 7.69*
Aug 12th, 2018
CrazyrabbitKGE
marathonA map with a drain time of over 5 minutes., geometricIncorporates geometric shapes within the map's visual design., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.03 from 41 votes
#150
PSYQUI - Hysteric Night Girl (feat. Such)
STYLEY 6.17*
Oct 14th, 2018
Nathan
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.40 from 19 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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