Highest Rated Maps of All Time
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#2301
SHK - Identity Part 4
Another 4.39*
Feb 20th, 2012
fartownik
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
Another 4.39*
Feb 20th, 2012
fartownik
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
3.01
from
24 votes
#2302
Adust Rain - Seven Style
Shibboleth 6.41*
Nov 11th, 2022
tatemae
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Shibboleth 6.41*
Nov 11th, 2022
tatemae
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.46
from
18 votes
#2303
Maria Domark - Rumors (six impala Remix)
` ` ` ` ` ` ` 6.97*
Jan 4th, 2022
arkisol
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
` ` ` ` ` ` ` 6.97*
Jan 4th, 2022
arkisol
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.48
from
18 votes
#2304
Duca - Clover (Short Ver.)
four-leaf clover 5.58*
Oct 1st, 2023
wetdog123
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
four-leaf clover 5.58*
Oct 1st, 2023
wetdog123
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.43
from
18 votes
#2306
Nanjo Yoshino x Kayano Ai (as Shirabe Tsukuyomi x Kirika Akatsuki) - Edge Works of Goddess ZABABA
Death Melody 6.70*
Mar 21st, 2015
blissfulyoshi
chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
Death Melody 6.70*
Mar 21st, 2015
blissfulyoshi
chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.01
from
25 votes
#2307
m-flo loves MONKEY MAJIK - Picture Perfect Love
But don't look back on me... 6.44*
Jan 14th, 2026
Xarr, Aranel, ravensong and touka-
collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
But don't look back on me... 6.44*
Jan 14th, 2026
Xarr, Aranel, ravensong and touka-
collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.86
from
15 votes
#2308
Sad Keyboard Guy & Gardens - Waking Shadows feat. eili
Dawn Chorus 8.20*
Mar 4th, 2024
Maria Iskariot, pocket-, Ysfellte Nor and mnyui
collabA map with two or more associated mappers., tournament customA custom map for a playing tournament., storyboardContains a storyboard that enhances gameplay experience., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Dawn Chorus 8.20*
Mar 4th, 2024
Maria Iskariot, pocket-, Ysfellte Nor and mnyui
collabA map with two or more associated mappers., tournament customA custom map for a playing tournament., storyboardContains a storyboard that enhances gameplay experience., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.03
from
45 votes
#2309
Zekk - Opal
Whale 6.57*
Oct 14th, 2023
_adeline
freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Whale 6.57*
Oct 14th, 2023
_adeline
freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.03
from
43 votes
#2310
SOUND HOLIC feat. Nana Takahashi - NONSTOP TOUHOU EUROBEAT MEDLEY
GENSOKYO DRIFT 6.96*
Mar 11th, 2023
verychill
gungathonA map with a drain time of over 10 minutes., storyboardContains a storyboard that enhances gameplay experience., multi-songContains multiple songs within the audio.
GENSOKYO DRIFT 6.96*
Mar 11th, 2023
verychill
gungathonA map with a drain time of over 10 minutes., storyboardContains a storyboard that enhances gameplay experience., multi-songContains multiple songs within the audio.
3.76
from
17 votes
#2311
-45 - Millarca
Insane 5.12*
Jun 6th, 2023
Sanch-KK
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Insane 5.12*
Jun 6th, 2023
Sanch-KK
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.62
from
18 votes
#2312
dj TAKA - Colors -sasakure.UK Futurelogic Remix-
IRIDESCENCE 7.17*
May 11th, 2026
Lince Cosmico
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
IRIDESCENCE 7.17*
May 11th, 2026
Lince Cosmico
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.03
from
42 votes
#2313
Starley - Call On Me
Expert 5.76*
Aug 21st, 2017
UndeadCapulet
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Expert 5.76*
Aug 21st, 2017
UndeadCapulet
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.53
from
18 votes
#2314
Bring Me The Horizon - Drown (Sewerslvt Remix)
gaoxingsi 8.99*
Sep 16th, 2023
nhlx
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs., high svFeatures prominent high slider velocity usage as a key part of map design., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., marathonA map with a drain time of over 5 minutes.
gaoxingsi 8.99*
Sep 16th, 2023
nhlx
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs., high svFeatures prominent high slider velocity usage as a key part of map design., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., marathonA map with a drain time of over 5 minutes.
3.03
from
56 votes
#2315
ATARASHII GAKKO! - Ookami no Uta
Yudragen's Extra 6.02*
Aug 29th, 2022
Yudragen
simpleAccessible and straightforward map design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
Yudragen's Extra 6.02*
Aug 29th, 2022
Yudragen
simpleAccessible and straightforward map design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.07
from
20 votes
#2316
Shoujo - Reminiscing (Cut Ver.)
Extra 5.95*
Sep 9th, 2017
pishifat
storyboardContains a storyboard that enhances gameplay experience., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extra 5.95*
Sep 9th, 2017
pishifat
storyboardContains a storyboard that enhances gameplay experience., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.37
from
19 votes
#2317
DJKurara - Goodbye
semaphore's Insane 5.45*
Apr 5th, 2019
semaphore
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
semaphore's Insane 5.45*
Apr 5th, 2019
semaphore
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.32
from
19 votes
#2318
kessoku band - Guitar to Kodoku to Aoi Hoshi
guitarhero 7.11*
Dec 18th, 2022
ponbot
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
guitarhero 7.11*
Dec 18th, 2022
ponbot
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.02
from
35 votes
#2319
VY1 - Cyber Thunder Cider
Cider 5.78*
Jun 15th, 2012
tutuhaha
geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience.
Cider 5.78*
Jun 15th, 2012
tutuhaha
geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience.
3.96
from
16 votes
#2320
Rohi - Kodoku Egoism
Nold 5.72*
Dec 20th, 2012
Ulysses
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Nold 5.72*
Dec 20th, 2012
Ulysses
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.33
from
19 votes
#2321
Kenshi Yonezu - KICK BACK
KALIBE'S EXTRA 6.07*
Nov 12th, 2022
Kalibe
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
KALIBE'S EXTRA 6.07*
Nov 12th, 2022
Kalibe
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs.
3.18
from
20 votes
#2322
Erik "Jit" Scheele - Negastrife
Marathon 6.88*
Apr 2nd, 2014
P o M u T a
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Marathon 6.88*
Apr 2nd, 2014
P o M u T a
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.81
from
16 votes
#2323
LE SSERAFIM - Eve, Psyche & The Bluebeards wife (Eli's Edit)
Forbidden Disobedience 5.64*
Dec 31st, 2023
Halgoh
Forbidden Disobedience 5.64*
Dec 31st, 2023
Halgoh
3.47
from
17 votes
#2324
Solid Inc. - What I Found (State Function Remix)
New Day 5.05*
Nov 28th, 2011
galvenize
storyboardContains a storyboard that enhances gameplay experience.
New Day 5.05*
Nov 28th, 2011
galvenize
storyboardContains a storyboard that enhances gameplay experience.
3.94
from
14 votes
#2325
3.55
from
17 votes
#2326
MANY THANKS! feat. Setsunan - Banka
Extreme 6.55*
May 17th, 2023
ktgster
chaoticUnpredictable map design, often testing unusual skillsets., finger controlUses complex applications of rhythms in order to test the player's tapping ability., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
Extreme 6.55*
May 17th, 2023
ktgster
chaoticUnpredictable map design, often testing unusual skillsets., finger controlUses complex applications of rhythms in order to test the player's tapping ability., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.01
from
29 votes
#2327
Hommarju feat. Latte - masterpiece
ignore's Chaos 4.69*
Apr 2nd, 2010
ignorethis
simpleAccessible and straightforward map design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map.
ignore's Chaos 4.69*
Apr 2nd, 2010
ignorethis
simpleAccessible and straightforward map design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.42
from
19 votes
#2328
Shimotsuki Haruka - Ruri no Tori
Rurichou 5.21*
Oct 6th, 2025
lkx_Shore
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Rurichou 5.21*
Oct 6th, 2025
lkx_Shore
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.43
from
20 votes
#2329
Minami - Kawaki wo Ameku (TV Size)
Moecho's Unraveling Rain 5.84*
Jun 5th, 2019
Moecho
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Moecho's Unraveling Rain 5.84*
Jun 5th, 2019
Moecho
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.76
from
17 votes
#2331
3.89
from
15 votes
#2332
Camellia - chrono diver -fragment- (Camellia's "crossroads of chrono" remix)
Crossroads of peace and SAVAGE!! 6.73*
Feb 5th, 2017
Skystar and Lavender
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Crossroads of peace and SAVAGE!! 6.73*
Feb 5th, 2017
Skystar and Lavender
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.01
from
34 votes
#2333
Suzumiya Haruhi (CV: Hirano Aya) - God knows...
Collab 5.22*
Aug 1st, 2024
ShiraKai and N a s y a
collabA map with two or more associated mappers.
Collab 5.22*
Aug 1st, 2024
ShiraKai and N a s y a
collabA map with two or more associated mappers.
3.90
from
16 votes
#2334
Sota Fujimori - WOBBLE IMPACT
fanzhen's Extra 5.83*
Jul 22nd, 2014
fanzhen0019
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
fanzhen's Extra 5.83*
Jul 22nd, 2014
fanzhen0019
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.70
from
17 votes
#2335
Zetsubou Shoujotachi - Gouin ni Mai Yeah~ (TV Size)
Zetsumyou 5.44*
Dec 23rd, 2019
_Yiiiii
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Zetsumyou 5.44*
Dec 23rd, 2019
_Yiiiii
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
4.14
from
14 votes
#2336
4.00
from
14 votes
#2337
PSYQUI - Hysteric Night Girl (feat. Such)
STYLEY 6.17*
Oct 14th, 2018
Nathan
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
STYLEY 6.17*
Oct 14th, 2018
Nathan
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.40
from
19 votes
#2338
Black hood - fragmentation
||| 10.85*
Aug 28th, 2017
rustbell
repetitionFeatures the use of recognizable identical patterns or gameplay elements., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
||| 10.85*
Aug 28th, 2017
rustbell
repetitionFeatures the use of recognizable identical patterns or gameplay elements., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.00
from
27 votes
#2339
Cranky - Feline, the White...
Expert 5.67*
May 17th, 2018
Mint
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, bundledA map that might come pre-downloaded upon installing osu! for the first time.
Expert 5.67*
May 17th, 2018
Mint
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, bundledA map that might come pre-downloaded upon installing osu! for the first time.
3.44
from
19 votes
#2340
Zmey Gorynich - Sorochinskaya Yarmarka
Seni's Extreme 7.51*
Oct 10th, 2021
Seni
techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Seni's Extreme 7.51*
Oct 10th, 2021
Seni
techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.02
from
21 votes
#2341
Eagle - Reflux
tyui 6.58*
Dec 8th, 2015
rrtyui
chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., slidershapesUses a large variety of slider designs.
tyui 6.58*
Dec 8th, 2015
rrtyui
chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., slidershapesUses a large variety of slider designs.
3.61
from
17 votes
#2342
wowaka - Ura-Omote Lovers feat. Hatsune Miku
Satellite's Special 6.18*
Mar 9th, 2023
Satellite
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
Satellite's Special 6.18*
Mar 9th, 2023
Satellite
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.99
from
24 votes
#2343
Pashtetue - Fuck the Discoman / Future Monster
Namocsid 5.61*
Jan 27th, 2026
-YeLing-
marathonA map with a drain time of over 5 minutes.
Namocsid 5.61*
Jan 27th, 2026
-YeLing-
marathonA map with a drain time of over 5 minutes.
3.99
from
16 votes
#2344
The Cure - The Last Day Of Summer
Insane 4.32*
Apr 28th, 2021
PandaHero and Mirash
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Insane 4.32*
Apr 28th, 2021
PandaHero and Mirash
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.99
from
20 votes
#2345
Nico Nico Douga - U.N. Owen wa Kanojo nanoka? (Nico Mega Mix)
TAG4 11.13*
May 27th, 2009
DJPop
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
TAG4 11.13*
May 27th, 2009
DJPop
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.00
from
27 votes
#2346
Anamanaguchi - Blackout City
Blackout 5.84*
Apr 26th, 2013
Sushi
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Blackout 5.84*
Apr 26th, 2013
Sushi
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.96
from
16 votes
#2347
EGOIST - Eiyuu Unmei no Uta (TV Edit)
Master 7.45*
May 23rd, 2018
hehe
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
Master 7.45*
May 23rd, 2018
hehe
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.01
from
35 votes
#2348
Amane - BOOZEHOUND
Lesjuh 5.29*
Jan 14th, 2011
Lesjuh
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Lesjuh 5.29*
Jan 14th, 2011
Lesjuh
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.77
from
17 votes
#2349
B-ko (Cv:Touyama Nao) - Nisemono Chuuihou
Doppelganger 8.40*
Nov 10th, 2016
Musty
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., accelerating bpmFeatures progressively increasing tempo.
Doppelganger 8.40*
Nov 10th, 2016
Musty
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., accelerating bpmFeatures progressively increasing tempo.
3.05
from
21 votes
#2350
USAO - Chrono Diver -PENDULUMs- (USAO remix)
l ol 121 6.28*
Oct 28th, 2024
byfar
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
l ol 121 6.28*
Oct 28th, 2024
byfar
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.60
from
20 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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