Highest Rated Maps of 2025
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#51
Peter Gabriel - Big Time
Larger Than Life 6.05*
Feb 10th, 2025
Froslass
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Larger Than Life 6.05*
Feb 10th, 2025
Froslass
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.62
/ 5.00 from
20 votes
#52
Pendulum - Watercolour
INDULVIA 7.73*
May 3rd, 2025
nhlx
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
INDULVIA 7.73*
May 3rd, 2025
nhlx
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.31
/ 5.00 from
98 votes
#53
3.98
/ 5.00 from
20 votes
#54
4.14
/ 5.00 from
17 votes
#55
xi - FREEDOM DiVE
nihil's FOUR DIMENSIONS 8.00*
Jan 17th, 2025
nhlx
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
nihil's FOUR DIMENSIONS 8.00*
Jan 17th, 2025
nhlx
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.27
/ 5.00 from
57 votes
#56
Kendrick Lamar - Not Like Us
jamesjan's Extra 5.65*
Jan 4th, 2025
jamesjan3
playfield usage Includes deliberate use of the playfield within the map design. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
jamesjan's Extra 5.65*
Jan 4th, 2025
jamesjan3
playfield usage Includes deliberate use of the playfield within the map design. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.54
/ 5.00 from
21 votes
#57
Midas - Groove Control
Boss 6.79*
Jun 6th, 2025
aspen
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes.
Boss 6.79*
Jun 6th, 2025
aspen
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes.
3.20
/ 5.00 from
44 votes
#58
Kendrick Lamar - tv off
MUSTAAAAAAAAAAAAAAAAAAAAAAAAAAAA... 6.75*
Jan 14th, 2025
The Honeysticks
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement.
MUSTAAAAAAAAAAAAAAAAAAAAAAAAAAAA... 6.75*
Jan 14th, 2025
The Honeysticks
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement.
3.20
/ 5.00 from
43 votes
#59
4.17
/ 5.00 from
16 votes
#60
Ween - Ocean Man
Surfer Insane 3.70*
Jan 8th, 2025
Froslass
overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency.
Surfer Insane 3.70*
Jan 8th, 2025
Froslass
overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency.
3.40
/ 5.00 from
19 votes
#61
uno & D.watt (IOSYS TRAX) - #Endroll
EXCEED 7.81*
Dec 9th, 2025
-Arko
slider animation Succession of sliders as individual frames to create the illusion of fluid motion.
EXCEED 7.81*
Dec 9th, 2025
-Arko
slider animation Succession of sliders as individual frames to create the illusion of fluid motion.
3.76
/ 5.00 from
18 votes
#62
ELECTROCUTICA feat. EVO+ - Moon Seeker
Lulu x Bonzi - Pulsation 5.88*
Jan 19th, 2025
Bonzi and Lulu-
gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , collab A map with two or more associated mappers. , playfield usage Includes deliberate use of the playfield within the map design. , high sv Features prominent high slider velocity usage as a key part of map design.
Lulu x Bonzi - Pulsation 5.88*
Jan 19th, 2025
Bonzi and Lulu-
gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , collab A map with two or more associated mappers. , playfield usage Includes deliberate use of the playfield within the map design. , high sv Features prominent high slider velocity usage as a key part of map design.
3.65
/ 5.00 from
17 votes
#63
Camellia - Parallel Universe Shifter
To Infinity and Beyond 10.20*
Jan 15th, 2025
iLyne
marathon A map with a drain time of over 5 minutes. , mapping contest An entry for a mapping contest. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
To Infinity and Beyond 10.20*
Jan 15th, 2025
iLyne
marathon A map with a drain time of over 5 minutes. , mapping contest An entry for a mapping contest. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.20
/ 5.00 from
30 votes
#64
3.76
/ 5.00 from
19 votes
#65
The Fall of Troy - Mouths Like Sidewinder Missiles
Mustang & Sally 9.60*
Aug 31st, 2025
Rita Summers
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
Mustang & Sally 9.60*
Aug 31st, 2025
Rita Summers
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
4.00
/ 5.00 from
16 votes
#68
4.01
/ 5.00 from
18 votes
#69
Sasuke Haraguchi feat. Kasane Teto - HITO Mania / Igaku
Expert 6.45*
Feb 11th, 2025
fedora
multi-song Contains multiple songs within the audio. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Expert 6.45*
Feb 11th, 2025
fedora
multi-song Contains multiple songs within the audio. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.72
/ 5.00 from
17 votes
#70
Radiohead - Creep
Prosaic 12.00*
Jul 14th, 2025
xbopost
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , chaotic Unpredictable map design, often testing unusual skillsets. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Prosaic 12.00*
Jul 14th, 2025
xbopost
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , chaotic Unpredictable map design, often testing unusual skillsets. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.94
/ 5.00 from
16 votes
#72
Mikuru - M.C. Donald wa Dance ni Muchuu Nano ka? Saishuu Kichiku Doukeshi Donald-M
Insanity 6.29*
Aug 2nd, 2025
an3
Insanity 6.29*
Aug 2nd, 2025
an3
3.71
/ 5.00 from
16 votes
#73
Magdalena Bay - Death & Romance
Echo 7.33*
Oct 29th, 2025
defiance
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , marathon A map with a drain time of over 5 minutes.
Echo 7.33*
Oct 29th, 2025
defiance
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , marathon A map with a drain time of over 5 minutes.
3.29
/ 5.00 from
19 votes
#74
Magdalena Bay - Image
mirage 5.86*
Dec 7th, 2025
DeviousPanda
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament.
mirage 5.86*
Dec 7th, 2025
DeviousPanda
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament.
3.54
/ 5.00 from
16 votes
#75
Kuroneko Dungeon - Lilieze to Enryuu Laevateinn
Axarious' Muspell 7.45*
Jun 22nd, 2025
Axarious
gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Axarious' Muspell 7.45*
Jun 22nd, 2025
Axarious
gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
4.39
/ 5.00 from
14 votes
#76
3.64
/ 5.00 from
19 votes
#77
Geordie Greep - Holy, Holy
Holy Collab 6.98*
Sep 7th, 2025
quantumvortex and Viprous
tournament custom A custom map for a playing tournament.
Holy Collab 6.98*
Sep 7th, 2025
quantumvortex and Viprous
tournament custom A custom map for a playing tournament.
3.05
/ 5.00 from
22 votes
#78
Mariya Takeuchi - Plastic Love
This Song Is About Tragic Love 4.54*
Jul 4th, 2025
Aranel
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
This Song Is About Tragic Love 4.54*
Jul 4th, 2025
Aranel
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.79
/ 5.00 from
16 votes
#79
3.31
/ 5.00 from
17 votes
#80
Hashimoto Miyuki - FairlyLife
DJ Lia Chen '' Style~~ROCKING~~ 8.02*
Nov 25th, 2025
chenLia
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , chaotic Unpredictable map design, often testing unusual skillsets.
DJ Lia Chen '' Style~~ROCKING~~ 8.02*
Nov 25th, 2025
chenLia
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , chaotic Unpredictable map design, often testing unusual skillsets.
3.71
/ 5.00 from
14 votes
#81
3.86
/ 5.00 from
14 votes
#82
3.52
/ 5.00 from
15 votes
#83
Neurosis - Left To Wander
The Eye Of Every Storm 5.16*
Feb 20th, 2025
a bat
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
The Eye Of Every Storm 5.16*
Feb 20th, 2025
a bat
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.60
/ 5.00 from
14 votes
#84
3.45
/ 5.00 from
16 votes
#85
underscores - Stupid (Can't run from the urge)
Junkie church sunday service 5.91*
Mar 6th, 2025
wyit
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Junkie church sunday service 5.91*
Mar 6th, 2025
wyit
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.76
/ 5.00 from
15 votes
#86
ASCA - KOE
Haze 5.33*
Feb 26th, 2025
Snowflake
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects.
Haze 5.33*
Feb 26th, 2025
Snowflake
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects.
4.06
/ 5.00 from
14 votes
#87
Deftones - Cherry Waves
Glimmer 5.57*
Apr 6th, 2025
surgis
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs. , freeform An unrestrained and loose approach towards visual structure.
Glimmer 5.57*
Apr 6th, 2025
surgis
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs. , freeform An unrestrained and loose approach towards visual structure.
4.29
/ 5.00 from
12 votes
#88
3.75
/ 5.00 from
14 votes
#89
4.12
/ 5.00 from
13 votes
#90
3.83
/ 5.00 from
14 votes
#92
Ride - Leave Them All Behind
I don't care about the truth 5.84*
Jan 17th, 2025
Froslass
marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , freeform An unrestrained and loose approach towards visual structure.
I don't care about the truth 5.84*
Jan 17th, 2025
Froslass
marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , freeform An unrestrained and loose approach towards visual structure.
3.92
/ 5.00 from
12 votes
#93
Nine Inch Nails - Closer
Closer 6.26*
Jun 29th, 2025
NOT A WEEB
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , marathon A map with a drain time of over 5 minutes. , slidershapes Uses a large variety of slider designs. , high sv Features prominent high slider velocity usage as a key part of map design.
Closer 6.26*
Jun 29th, 2025
NOT A WEEB
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , marathon A map with a drain time of over 5 minutes. , slidershapes Uses a large variety of slider designs. , high sv Features prominent high slider velocity usage as a key part of map design.
3.79
/ 5.00 from
13 votes
#94
midnightcoupes - stay away
AFTERMATH 8.34*
Feb 9th, 2025
azphyx
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs.
AFTERMATH 8.34*
Feb 9th, 2025
azphyx
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs.
2.92
/ 5.00 from
44 votes
#95
3.69
/ 5.00 from
16 votes
#96
F-777 - Deadlocked
Zugzwang 6.62*
Nov 20th, 2025
Visionary
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Zugzwang 6.62*
Nov 20th, 2025
Visionary
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.86
/ 5.00 from
24 votes
#97
V0iD - The Police Have Found My Hidden Stash of Stolen Ketamine [Level 2]
OVERDOSE?????? 6.10*
Jan 12th, 2025
Julian Alvarez
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament.
OVERDOSE?????? 6.10*
Jan 12th, 2025
Julian Alvarez
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament.
3.32
/ 5.00 from
15 votes
#98
Minstrel - today is the day
november 17 7.85*
Nov 18th, 2025
melonboy and bad boy
tournament custom A custom map for a playing tournament. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
november 17 7.85*
Nov 18th, 2025
melonboy and bad boy
tournament custom A custom map for a playing tournament. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
4.05
/ 5.00 from
14 votes
#99
Demetori - Yuuga ni Sakase, Sumizome no Sakura ~ Border of Life
Extra 5.77*
Feb 15th, 2025
mercury2004
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes. , freeform An unrestrained and loose approach towards visual structure. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Extra 5.77*
Feb 15th, 2025
mercury2004
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes. , freeform An unrestrained and loose approach towards visual structure. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.36
/ 5.00 from
15 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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