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Highest Rated Maps of All Time

#1751
RD-Sounds feat. Meramipop/nayuta - Shiten
Collab Extra Stage 5.97*
Aug 19th, 2021
PandaHero and Gibune
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.80 / 5.00 from 19 votes
#1752
Infected Mushroom - Becoming Insane
LC 4.60*
Sep 9th, 2013
La Cataline
storyboardContains a storyboard that enhances gameplay experience.
3.91 / 5.00 from 18 votes
#1753
Hanatan, yuikonnu & Mitani Nana - Songs Compilation
Rabbit Face 6.72*
May 14th, 2014
Skystar
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., progressionContains a gradual advancement in difficulty or concept across the map., multi-songContains multiple songs within the audio., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.65 / 5.00 from 20 votes
#1754
Expander - aura
Beyond Extreme 6.07*
Feb 10th, 2015
Midge
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., slidershapesUses a large variety of slider designs.
3.47 / 5.00 from 19 votes
#1755
Gesu no Kiwami Otome. - Digital Mogura
Idealist 6.90*
Aug 31st, 2021
dsco
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.19 / 5.00 from 29 votes
#1756
FujuniseikouyuuP - FREEDMAN
FREEDOM 6.33*
Oct 26th, 2013
val0108
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.51 / 5.00 from 20 votes
#1757
Boxplot - My Non-Existent Friend, Alice
Breathtaking Experience 6.03*
Aug 31st, 2021
Secretpipe
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.65 / 5.00 from 18 votes
#1758
Death Grips - Lord of the Game (feat. Mexican Girl)
GM 6.38*
May 5th, 2016
hehe
chaoticUnpredictable map design, often testing unusual skillsets., geometricIncorporates geometric shapes within the map's visual design., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.18 / 5.00 from 36 votes
#1759
Radiohead - Paranoid Android
Pandemonium 5.46*
Jun 6th, 2022
jas
difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs.
3.17 / 5.00 from 37 votes
#1760
Nekrogoblikon - The Skin Thief
SILENCE PLAYER & Hectic's Extra 7.41*
Jan 18th, 2020
ItsWinter and Hectic
techTests uncommon skills., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.34 / 5.00 from 21 votes
#1761
Sufjan Stevens - Mystery of Love
I Remember Everything 4.83*
Jan 14th, 2021
jas
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., playfield usageIncludes deliberate use of the playfield within the map design.
3.64 / 5.00 from 21 votes
#1762
Akatsuki Records - WARNING x WARNING x WARNING
Collab Extra 6.43*
Oct 7th, 2018
UndeadCapulet and Chanyah
chaoticUnpredictable map design, often testing unusual skillsets., collabA map with two or more associated mappers., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.17 / 5.00 from 37 votes
#1763
beatMARIO - Sousei (Driving style)
Expert 5.57*
Jun 9th, 2026
dakiwii
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.19 / 5.00 from 23 votes
#1764
Ne Obliviscaris - Forget Not
Dreamscape 7.90*
Jun 4th, 2019
derebanana
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, progressionContains a gradual advancement in difficulty or concept across the map., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., marathonA map with a drain time of over 5 minutes., gungathonA map with a drain time of over 10 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.52 / 5.00 from 20 votes
#1765
Linkin Park - Session
384's Insane 4.71*
Sep 8th, 2023
pw384
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.75 / 5.00 from 19 votes
#1766
Sayuri - Mikazuki
Master 4.66*
Jun 4th, 2018
hehe
geometricIncorporates geometric shapes within the map's visual design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.18 / 5.00 from 34 votes
#1767
Amuro vs. Killer - Mei
fanzhen's Kaiden 6.82*
Feb 13th, 2024
fanzhen0019
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
3.92 / 5.00 from 19 votes
#1768
UKRampage - Sekai Gofun Mae Kasetsu
ANIEM'S REBIRTH 7.20*
Jul 12th, 2023
Fixxis, Maria Iskariot, kowari, Agatsu, Akito, Gillstar, iljaaz, Deca, coco and amity
megacollabA map with 8 or more associated mappers., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs.
3.18 / 5.00 from 24 votes
#1769
Umiai - Drizzling Sun
Beginner 6.32*
Apr 17th, 2017
Axarious
2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., progressionContains a gradual advancement in difficulty or concept across the map.
4.32 / 5.00 from 16 votes
#1770
Sasuke Haraguchi feat. Kasane Teto - HITO Mania / Igaku
Expert 6.73*
Feb 11th, 2025
fedora
marathonA map with a drain time of over 5 minutes., multi-songContains multiple songs within the audio., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.70 / 5.00 from 18 votes
#1771
Kikuo - The Good Child and the Fox Spirit
ii ko 6.43*
Jul 29th, 2024
9ami
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.87 / 5.00 from 19 votes
#1772
senya - Songs Compilation
Marathon 4.64*
Feb 1st, 2014
Satellite
marathonA map with a drain time of over 5 minutes., multi-songContains multiple songs within the audio., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., gungathonA map with a drain time of over 10 minutes., accelerating bpmFeatures progressively increasing tempo.
3.91 / 5.00 from 18 votes
#1773
femtanyl & ISSBROKIE - NASTYWERKKKK!
$#!@ 6.76*
Mar 13th, 2025
Weoweet
chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.77 / 5.00 from 17 votes
#1774
umu. - humanly
MirashMyMommy Collab 7.72*
Jan 10th, 2020
Delis and Mirash
collabA map with two or more associated mappers., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.17 / 5.00 from 32 votes
#1775
BlackY - Double Pendulum
bibloob 6.78*
Jul 4th, 2024
arkisol, Rorupan L9, 14106Yuuna and xytoper
collabA map with two or more associated mappers., chaoticUnpredictable map design, often testing unusual skillsets., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., marathonA map with a drain time of over 5 minutes., mapping contestAn entry for a mapping contest., custom skinUtilizes custom skin elements and graphics., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.15 / 5.00 from 78 votes
#1776
Demetori - Kourou ~ Eastern Dream
the Embodiment of Scarlet Devil. 6.43*
Jun 1st, 2023
Sanch-KK
gungathonA map with a drain time of over 10 minutes., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.17 / 5.00 from 36 votes
#1777
VINXIS - Left Behind
Insane 4.88*
Dec 9th, 2019
EririSawamura
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.07 / 5.00 from 18 votes
#1778
Rabpit - Saika
Expert 4.77*
Feb 24th, 2013
tsuka
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.16 / 5.00 from 21 votes
#1779
Zekk - Let Me Hear
Team UK's Grand Master 7.50*
Oct 25th, 2020
Yusomi, Chugger, 921206025887, DeviousPanda, Altai, pocket- and hypercyte
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.17 / 5.00 from 35 votes
#1780
Yunosuke - Loop Memory
Repeating Repetitive Repetition 6.88*
Sep 12th, 2022
Tycani
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.18 / 5.00 from 23 votes
#1781
Paramore - Anklebiters
Luscent's Expert 7.05*
Sep 2nd, 2021
Luscent
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.22 / 5.00 from 21 votes
#1782
Camellia - dreamless wanderer
lost 6.41*
Mar 31st, 2016
ac8129464363
marathonA map with a drain time of over 5 minutes., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.77 / 5.00 from 18 votes
#1783
JYOCHO - Kirei na Sankaku, Asahi Ningen
Raijodo's Special 7.49*
Aug 30th, 2024
Raijodo
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., tournament customA custom map for a playing tournament.
3.18 / 5.00 from 26 votes
#1784
ZAQ - Minor Piece
Melancholy 7.46*
Mar 18th, 2024
Petal
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.55 / 5.00 from 19 votes
#1785
Nanahira - Petals
Flower 6.71*
Aug 12th, 2018
Kalibe
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.76 / 5.00 from 18 votes
#1786
Camellia - Parallel Universe Shifter
To Infinity and Beyond 11.34*
Jan 15th, 2025
iLyne
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, mapping contestAn entry for a mapping contest.
3.17 / 5.00 from 30 votes
#1787
DIIV - Skin Game
I can help you 6.16*
Oct 26th, 2022
Blue Dragon
repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., slidershapesUses a large variety of slider designs.
3.86 / 5.00 from 19 votes
#1788
yuki. - Spring Signal
Extra 6.10*
Jan 31st, 2018
pishifat
techTests uncommon skills., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., playfield usageIncludes deliberate use of the playfield within the map design., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.64 / 5.00 from 22 votes
#1789
Paramore - Decode
Extra 5.53*
Mar 29th, 2023
Rita Summers
gimmickFocused on a single unique design or gameplay idea., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.17 / 5.00 from 28 votes
#1790
YUC'e - Cinderella Syndrome
Affection 6.32*
Apr 5th, 2017
Kibbleru
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.77 / 5.00 from 19 votes
#1791
seatrus - ILLEGAL LEGACY
Halgoh x Sharu 7.04*
Nov 22nd, 2021
Halgoh and Sharu
tournament customA custom map for a playing tournament., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers.
3.88 / 5.00 from 18 votes
#1792
Kuroneko Dungeon - Lilieze to Enryuu Laevateinn
Another†leggendaria 6.17*
Oct 25th, 2017
Nyquill
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.77 / 5.00 from 18 votes
#1793
The Sundays - My Finest Hour
Extra 6.09*
Dec 1st, 2024
giyokon
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., custom skinUtilizes custom skin elements and graphics., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.68 / 5.00 from 18 votes
#1794
sasakure.UK - Hisekai Harmonize feat. Kagamine Rin
Harmonize 7.78*
Jan 2nd, 2020
Enon
collabA map with two or more associated mappers.
4.23 / 5.00 from 16 votes
#1795
Sota Fujimori - polygon
fanzhen's Another 5.46*
Jan 21st, 2018
fanzhen0019
simpleAccessible and straightforward map design., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.87 / 5.00 from 18 votes
#1796
Kaneko Chiharu - iLLness LiLin
yf's MAXIMUM 7.56*
Jan 24th, 2018
yf_bmp
chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.17 / 5.00 from 23 votes
#1797
Radiohead - Airbag
app & moonpoint's . 5.18*
Apr 5th, 2024
moonpoint and App
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., collabA map with two or more associated mappers.
3.39 / 5.00 from 21 votes
#1798
15 Voices - Non-breath oblige
allein's no slider extra 5.44*
Dec 26th, 2022
allein
circle onlyRestricts object choice to circles only., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.16 / 5.00 from 42 votes
#1799
KUMOKIRI - Shippuujinrai
Expert 6.43*
May 11th, 2022
Kloyd
tournament customA custom map for a playing tournament., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
3.56 / 5.00 from 19 votes
#1800
USAO - Miracle 5ympho X (Extended Mix)
5ympho XtrA 6.58*
Feb 6th, 2016
RLC
simpleAccessible and straightforward map design., techTests uncommon skills., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.65 / 5.00 from 21 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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